code2828 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -24, D:1) 5 stones (1, -16, D:1) a rat corpse (skeletalised by now) (1, -15, D:1) a quokka corpse (skeletalised by now) (1, 0, D:1) a quokka skeleton (1, 13, D:1) a rat corpse (skeletalised by now) (5, -14, D:1) a +0 dagger (6, 17, D:1) a rat skeleton (6, 19, D:1) 4 stones a +0 dagger (13, -6, D:1) a ball python skeleton (14, -10, D:1) a hobgoblin skeleton (15, -9, D:1) a ball python skeleton (20, 29, D:1) a ball python corpse (skeletalised by now) (24, 24, D:1) a +0 robe (28, -20, D:1) a +0 dagger (29, 17, D:1) a +0 dagger 2 stones (31, -16, D:1) 6 poisoned darts (33, 1, D:1) a bat corpse (skeletalised by now) (38, 2, D:1) a +0 ring mail (43, -5, D:1) a ball python corpse (skeletalised by now) (44, -5, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (45, -5, D:1) a +0 dagger (46, -16, D:1) a +0 leather armour (49, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 9, D:2) a +0 long sword (1, 51, D:2) a +0 short sword (5, 40, D:2) a +0 dagger (7, 35, D:2) a +0 leather armour (8, 27, D:2) an adder skeleton (12, 52, D:2) a +1 helmet of intelligence (13, 25, D:2) a bat skeleton (14, 14, D:2) a bat corpse (skeletalised by now) (15, 26, D:2) a +0 dagger (16, 21, D:2) a bat skeleton (18, 21, D:2) a +0 whip a goblin skeleton (19, 20, D:2) a jackal skeleton (20, 32, D:2) 3 javelins (21, 29, D:2) a jackal skeleton (21, 41, D:2) a rat corpse (skeletalised by now) (22, 41, D:2) a quokka corpse (skeletalised by now) (23, 32, D:2) a +0 dagger (25, 4, D:2) a +0 club (34, 27, D:2) a bat skeleton (36, 23, D:2) a +0 dagger a +0 dagger a +0 sling a goblin skeleton (36, 29, D:2) a +0 pair of boots (37, 26, D:2) a +0 club a goblin skeleton (38, 26, D:2) a +0 dagger a +0 dagger a +0 dagger a +2 dagger of flaming a +0 helmet a +0 animal skin a +0 short sword a goblin skeleton (39, 6, D:2) 3 poisoned darts (40, 26, D:2) a +0 dagger a goblin skeleton (47, 45, D:2) a +0 club a kobold corpse (skeletalised by now) (58, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (7, 13, D:3) the +1 bardiche of the Philosopher {spect, Stlth+} Stlth+: It makes you more stealthy. (11, 30, D:3) 3 stones (16, 2, D:3) an adder corpse (skeletalised by now) (18, 2, D:3) 4 stones (26, 8, D:3) 9 stones (30, 24, D:3) an amulet of magic regeneration a +0 dagger 3 javelins a hobgoblin skeleton (30, 25, D:3) a rat skeleton a quokka skeleton (34, -1, D:3) a +0 scale mail (34, 4, D:3) a +0 short sword a +0 chain mail a ball python skeleton (34, 19, D:3) a +0 hand axe (41, 4, D:3) a boomerang a +0 dagger a +2 mace of protection a +0 hand axe (43, 5, D:3) a +0 robe a +0 dagger a +0 club (45, 14, D:3) a +0 club a frilled lizard skeleton (48, 10, D:3) a +0 dagger of venom (51, -15, D:3) a +0 mace (52, 4, D:3) a +0 robe Level 4 of the Dungeon [Shop] Meczaf's Serpentskin Sales the Information on Virulence (484 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Ignite Poison Fire/Alchemy 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Sculpt Simulacrum Ice/Alchemy 6 a +2 flail of venom (178 gold) Sif Muna's Incunable of the Alkahest (352 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 (8, 26, D:4) a flux talisman (10, 11, D:4) a +0 dagger (14, 21, D:4) a +0 plate armour (19, 32, D:4) a +0 robe (23, 24, D:4) a +2 scythe of venom a +0 robe (28, 11, D:4) a +0 club (28, 15, D:4) a +0 ring mail (31, 30, D:4) a +0 dagger (34, 19, D:4) a talisman of death (35, -16, D:4) a +0 falchion (41, -2, D:4) 4 stones a +0 short sword (44, 11, D:4) 7 stones Level 5 of the Dungeon (0, 4, D:5) an orb of mayhem (9, 1, D:5) a +0 shortbow (10, -33, D:5) a +0 orcbow (13, 5, D:5) a +0 scale mail (16, -47, D:5) a +0 trident (18, -22, D:5) a ring of magical power (19, -21, D:5) a +0 short sword of speed a +0 leather armour (21, -45, D:5) a +2 mace of draining (22, -41, D:5) a scroll of identify (22, -36, D:5) a +2 halberd of venom (unseen) (23, -41, D:5) a ring of positive energy (23, -36, D:5) a scroll of enchant weapon (25, -34, D:5) a +0 giant club (26, -42, D:5) a +0 robe a +4 dagger of flaming (26, -21, D:5) 5 stones (27, -52, D:5) a +0 mace a +0 club a +0 short sword a +0 falchion (30, -52, D:5) a +0 mace a +0 leather armour (46, -29, D:5) a beast talisman Level 6 of the Dungeon (4, -8, D:6) a +0 leather armour (4, 13, D:6) a Young Poisoner's Handbook (5, -21, D:6) a +0 long sword (12, -12, D:6) a +0 giant club (21, -25, D:6) a +0 falchion (25, 12, D:6) 2 atropa-tipped darts (32, 5, D:6) a +2 vampiric whip (34, 10, D:6) 5 stones (45, -1, D:6) a +0 buckler (51, -9, D:6) a +0 ring mail 6 stones a +0 giant club a +0 club (54, -28, D:6) a +0 flail (55, -29, D:6) a +0 spear (56, -31, D:6) a +0 whip a +0 leather armour (56, -20, D:6) a +0 whip (56, -9, D:6) 6 stones (57, -31, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 2 stones (10, 5, D:7) a +0 dagger a +0 short sword 3 stones a +0 dagger a curare-tipped dart (10, 7, D:7) a +0 dagger a +0 whip (10, 11, D:7) 4 stones a +0 short sword (11, 14, D:7) 5 stones a +0 short sword (13, 13, D:7) a +0 quarterstaff 5 stones (17, 13, D:7) a +0 short sword (33, 15, D:7) a stone a +3 heavy mace a +0 flail a +0 chain mail 3 boomerangs a +0 club a +0 leather armour a +0 whip of venom (40, 41, D:7) a +1 spear of venom (41, 41, D:7) a +0 spear (43, 57, D:7) a +0 hand axe (45, 32, D:7) a +0 leather armour (46, 21, D:7) a +0 scale mail (47, 21, D:7) 6 stones a +0 whip a +0 club a +0 leather armour a +3 whip of venom (48, 22, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 mace of protection (49, 24, D:7) a +0 club a +0 robe a +0 dagger (54, 42, D:7) a +0 long sword a +0 robe (57, 15, D:7) a +0 robe a +0 spear (58, 16, D:7) a +0 robe a +3 dire flail Level 8 of the Dungeon [Shop] Gypnung's Magic Scroll Shop a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) (16, 13, D:8) a +0 robe a +0 trident (16, 41, D:8) a maw talisman (20, -3, D:8) 3 curare-tipped darts (22, -3, D:8) a +0 quarterstaff (33, 20, D:8) a +0 dagger a +0 short sword of venom a +0 chain mail a +0 halberd (33, 21, D:8) a +0 chain mail 2 boomerangs a +0 club (35, 36, D:8) 4 stones (40, 15, D:8) an orb of light (46, 22, D:8) a +0 leather armour a +0 whip (47, 17, D:8) a scroll of noise (48, 17, D:8) a wand of flame (10) (54, 30, D:8) the +0 ring mail "Kayxtoon" {*Corrode rPois rN+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Level 9 of the Dungeon (3, 36, D:9) a +0 trident (3, 37, D:9) a +0 chain mail a +0 club a +0 flail a +0 dagger a +0 robe a +0 dagger (4, 37, D:9) a +0 dagger (5, 33, D:9) a +0 quarterstaff (13, 41, D:9) a +0 orcbow (21, 28, D:9) a +0 quarterstaff (26, -2, D:9) a +0 hand axe 3 boomerangs a +0 leather armour a staff of cold a +0 robe a +5 dire flail a +0 robe a +0 short sword (26, -1, D:9) a +0 dire flail a +0 plate armour a +2 long sword a +0 robe a +0 dagger a +0 robe a +0 trident (26, 0, D:9) a +2 flail of protection a +0 robe (26, 9, D:9) a +2 spear of freezing a +0 whip a +0 ring mail a +0 trident (26, 10, D:9) a +0 whip a +0 chain mail a +0 halberd (30, -3, D:9) a +0 dagger (36, 30, D:9) a +0 leather armour (43, -3, D:9) a +0 shortbow (44, -2, D:9) a +0 plate armour a +0 dire flail a +0 short sword (44, 3, D:9) a +0 ring mail a +0 hand axe (44, 4, D:9) a +0 plate armour a +0 war axe (44, 5, D:9) a +0 leather armour a +0 whip Level 10 of the Dungeon (1, 25, D:10) a +0 giant spiked club a +0 giant club (11, 11, D:10) a +0 leather armour a +0 dagger (16, 11, D:10) a +2 robe a +0 dagger (16, 19, D:10) a +0 shortbow (23, 18, D:10) a +0 dagger a +0 robe a +0 giant club a +0 giant club (25, 29, D:10) a +0 long sword a +0 robe (31, 42, D:10) a +0 spear (35, 18, D:10) a +3 war axe of freezing a +0 robe (41, 44, D:10) a +0 hand axe (42, 44, D:10) a +0 hand axe a +0 leather armour a +3 heavy scimitar a +0 chain mail (43, 44, D:10) a +0 war axe a +0 ring mail a +0 flail Level 11 of the Dungeon [Shop] Etumap's Distillery a potion of magic (96 gold) [Shop] Gestratsu's Antique Weapon Emporium the +7 quarterstaff of Apre {flame, Int+5 Dex+3} (1914 gold) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). the +7 hand axe "Ifirotz" {freeze, rPois rF- Str+4 Stlth+} (1618 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +1 lajatang of distortion (1290 gold) a +3 antimagic orcbow (797 gold) a +3 great mace of protection (719 gold) the +7 trident of Gozag's Anger {reap, rC+ Str+3 Dex+5} (2009 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). a +1 short sword of speed (464 gold) (0, 0, D:11) 5 stones (3, -21, D:11) a +0 leather armour (24, 3, D:11) a +0 chain mail (26, -4, D:11) a +0 leather armour (26, 0, D:11) a +0 spear a +0 spear a +0 ring mail a +0 short sword (27, -1, D:11) a +0 hand axe (35, -3, D:11) a +0 morningstar a +0 plate armour (35, -2, D:11) a +0 battleaxe a +0 plate armour a +0 club (37, -26, D:11) a +0 flail (37, 0, D:11) a +0 quarterstaff (41, -7, D:11) a book of the Grave (43, -6, D:11) a +0 dagger (43, -5, D:11) a +0 flail a +0 heavy trident a +0 chain mail (47, -18, D:11) a +0 hand axe (48, -18, D:11) a +0 plate armour of fire resistance a +0 dire flail (48, -17, D:11) a +0 hand axe (58, -11, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (16, 2, Lair:1) 8 stones