codd Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 2, D:1) a +0 ring mail of fire resistance a +0 club a +0 dagger a frilled lizard skeleton a goblin skeleton a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (24, 2, D:1) a jackal skeleton (25, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (25, 1, D:1) a jackal skeleton (27, 6, D:1) a quokka skeleton (28, 24, D:1) a +0 whip (29, 24, D:1) a jackal corpse (skeletalised by now) (42, -6, D:1) a +0 spear (42, 5, D:1) a ball python corpse (skeletalised by now) (42, 7, D:1) a frilled lizard corpse (skeletalised by now) (45, 4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 6, D:2) a ball python skeleton (11, 15, D:2) a hobgoblin skeleton (12, -1, D:2) a +0 whip (21, 36, D:2) a +0 spear (26, -9, D:2) a +0 club (27, 10, D:2) a +0 war axe (29, 1, D:2) an adder corpse (skeletalised by now) (35, -1, D:2) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (35, 23, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of conjuration (2, 9, D:3) a +0 ring mail (3, 40, D:3) the +3 mace "Heblul" {pain, rElec rN+ Int+2 Dex-5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). (12, 5, D:3) a +0 morningstar of holy wrath an orc skeleton (13, 45, D:3) a +0 plate armour (13, 46, D:3) a +0 morningstar a +0 leather armour (20, 33, D:3) a +0 dagger (23, 9, D:3) a +0 plate armour (24, 14, D:3) a bat skeleton (34, 16, D:3) a +0 dagger (35, 16, D:3) a +0 dagger a +0 sling a +0 dagger a goblin skeleton (35, 17, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a goblin skeleton (40, 6, D:3) a frilled lizard corpse (skeletalised by now) (40, 33, D:3) a +0 trident (40, 34, D:3) a +0 whip an orc skeleton (40, 35, D:3) a +0 short sword a +0 trident an orc skeleton an orc skeleton (43, 8, D:3) a +0 robe (49, 47, D:3) a +0 dagger an orc corpse (skeletalised by now) (50, 35, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (6, 14, D:4) a +0 spear (7, 1, D:4) a +0 short sword a kobold corpse (skeletalised by now) (7, 35, D:4) a +0 club (11, 4, D:4) a +0 club (15, 16, D:4) a +1 dagger of distortion a kobold skeleton (21, 9, D:4) a +0 leather armour a +0 hand axe an orc skeleton (21, 10, D:4) a hobgoblin skeleton (22, 9, D:4) a +0 club (22, 10, D:4) a +0 leather armour a +0 dagger an orc skeleton (22, 12, D:4) a +0 leather armour a +0 falchion an orc skeleton (23, 8, D:4) a +0 ring mail a +0 dagger an orc skeleton (24, 19, D:4) a +0 robe (28, 10, D:4) a +0 quarterstaff (30, 40, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Yboutic's Magic Scroll Shop 2 scrolls of amnesia (unknown) (120 gold) a scroll of teleportation (45 gold) a scroll of vulnerability (60 gold) a scroll of identify (30 gold) a scroll of fear (60 gold) 2 scrolls of identify (60 gold) (0, 0, D:5) a hound skeleton (9, -3, D:5) a +0 giant club (12, 13, D:5) a +0 whip (32, -5, D:5) a +0 plate armour (33, 17, D:5) a black bear skeleton (36, 27, D:5) a +0 mace (39, 14, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Giumunk's General Store a +0 ring mail (44 gold) a throwing net (33 gold) 3 scrolls of enchant weapon (unknown) (247 gold) a scroll of teleportation (33 gold) 3 stones (3 gold) a +0 robe (7 gold) a potion of attraction (33 gold) a +0 mace (33 gold) (0, 0, D:6) an adder corpse (skeletalised by now) (4, 3, D:6) a +0 dagger a +1 robe of willpower an orc corpse (4, 4, D:6) a +0 dagger a +0 robe an orc corpse (7, 14, D:6) a +0 dagger a +0 robe (8, -7, D:6) a +0 flail of protection a +0 leather armour an orc corpse (skeletalised by now) (9, -9, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -8, D:6) a +0 dagger a +0 robe (16, 20, D:6) a +5 flail of freezing a +0 robe (27, -5, D:6) a +0 orcbow the Ecumenical Temple