Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 15211678699293618577 69 codd the Magician (level 4, -10/24 HPs) Began as a Deep Elf Fire Elementalist on Jan 28, 2025. Mangled by Terence ... wielding a +4 hand axe of electrocution (19 damage) ... on level 3 of the Dungeon. The game lasted 00:08:24 (2124 turns). codd the Magician (Deep Elf Fire Elementalist) Turns: 2124, Time: 00:08:24 Health: -10/24 AC: 2 Str: 5 XL: 4 Next: 2% Magic: 11/13 EV: 11 Int: 22 God: Gold: 89 SH: 0 Dex: 15 Spells: 10/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Missiles e - 5 boomerangs f - 24 stones Armour a - a +0 robe (worn) s - a +0 pair of boots Jewellery k - a ring of fire Talismans m - a blade talisman Scrolls c - a scroll of fear {unknown} d - a scroll of silence {unknown} h - a scroll of poison {unknown} i - 4 scrolls of teleportation {unknown} n - a scroll of torment {unknown} p - a scroll of identify {unknown} q - a scroll of fog {unknown} r - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} l - a potion of mutation {unknown} o - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.2 Spellcasting + Level 1.8 Conjurations + Level 3.6 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 10% 1 Slow Hex 20% N/A 10% 1 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Stone Arrow Conj/Erth 18% 3d8 21% 3 Confusing Touch Hex 5% N/A 30% 3 Passwall Erth 5% N/A 30% 3 Summon Ice Beast Ice/Summ 5% N/A 30% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 69% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 69% 4 Summon Mana Viper Hex/Summ 5% N/A 95% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin shouts! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. You kill the hobgoblin! Your foxfire dissipates! You start resting. Magic restored. Terence the Veteran comes into view. He is wielding a +4 hand axe of electrocution. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence shouts! Terence is heavily wounded. Terence's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence says, "I'm tired of war. But if you want blood, you'll get blood!" The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence attacks as he pursues you! Terence hits you with a +4 hand axe of electrocution! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence closely misses you. Your foxfire dissipates! Terence is no longer more vulnerable to fire. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +4 hand axe of electrocution! You are electrocuted!! Ouch! That really hurt! You die... Terence says, "And stay out!" # .#######....# # .........# ################.# ##...........# #.# ........####.# #.# ##.####.# #.# #.# #.# #.# #.# #.# #.# #)# #.# #@# #.# #.# #.# #@# ##.# #.# #.# #.# ...# #.# #.# #.# #### #.# #.# #.# ..# #.# #.# #.# #.# #.###.# #...#.# ###.#.# You could see Terence. Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 dart slugs A ribbon worm (D:3) An orc (D:3) 3 ball pythons 6 bats 7 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 2 quokkas (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 kobolds (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | codd the Deep Elf Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 103 | D:1 | Reached skill level 4 in Spellcasting 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 212 | D:1 | Found a faded altar of an unknown god. 613 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/11 687 | D:1 | Reached skill level 5 in Spellcasting 1264 | D:2 | Learned a level 2 spell: Scorch 2048 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/13 2113 | D:3 | Noticed Terence 2124 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring, ebering_ecumenical_altar_mist D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_24_doors, kennysheep_nub, hex_intersection, minmay_misc_feat_columns, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.8 Fire Magic | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 86 | 3 || 89 Scorch | 5 | 2 || 7 Armour: Robe | 16 | 2 || 18 Dodge: Dodged | 18 | 2 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2123 | 2093 | 30 | 262 | 1384 | 3 | 707.7 | Dungeon | 2123 | 2093 | 30 | 262 | 1384 | 3 | 707.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1225 daAuts D:2: 763 daAuts D:3: 134 daAuts