cocahole Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -10, D:1) a +0 dagger (5, -9, D:1) a +0 dagger (8, -13, D:1) a +0 dagger (8, -12, D:1) a +0 dagger (23, -14, D:1) a +0 short sword Level 2 of the Dungeon (7, -19, D:2) a +0 club (10, -11, D:2) 7 stones (10, -4, D:2) 3 stones (22, -27, D:2) a +0 short sword 5 stones (31, 3, D:2) a +0 leather armour (33, -11, D:2) a +0 dagger (36, 5, D:2) a +0 dagger (50, -1, D:2) a +0 dagger 3 stones Level 3 of the Dungeon [Shop] Zuene's Assorted Antiques a scroll of identify (60 gold) a potion of lignification (90 gold) a scroll of amnesia (120 gold) a +0 leather armour (60 gold) a +0 quarterstaff (120 gold) a potion of mutation (240 gold) a potion of invisibility (240 gold) a scroll of noise (30 gold) a scroll of blinking (225 gold) a ring of ice (750 gold) [Shop] Keutantush's Assorted Antiques a +0 leather armour (42 gold) a +4 heavy quarterstaff (613 gold) the ring "Baluthyxt" {rElec rPois rCorr} (831 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +0 heavy glaive (287 gold) a scroll of fog (84 gold) a +1 robe of willpower (266 gold) 2 potions of degeneration (42 gold) a +0 club (21 gold) a ring of protection from fire (525 gold) a scroll of noise (21 gold) a +0 lajatang (315 gold) [Shop] Coappupp's Assorted Antiques a +0 ring mail (88 gold) a +0 dagger (44 gold) a +0 leather armour (44 gold) 2 potions of mutation (352 gold) a +0 barding (506 gold) a +4 trident of freezing (622 gold) a +0 club (22 gold) a +0 chain mail (99 gold) a +0 war axe (77 gold) a wand of flame (5) (77 gold) [Shop] Enaileng's Armour Emporium the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (566 gold) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. a +0 robe (8 gold) a +0 leather armour (24 gold) a +1 cloak (138 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (798 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 leather armour of willpower (108 gold) a +0 chain mail (54 gold) the +3 buckler of Utaig {Harm Int+2} (368 gold) Int+2: It affects your intelligence (+2). Harm: It increases damage dealt and taken. (11, 34, D:3) a +0 dagger a +0 sling (27, -8, D:3) 3 stones (31, 43, D:3) 6 stones (40, 17, D:3) a +0 morningstar (49, 46, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (0, 2, D:4) 4 stones (2, -6, D:4) a +0 whip a +0 dagger an orc corpse (skeletalised by now) (4, 2, D:4) a +0 robe (9, -6, D:4) a +0 ring mail (14, 24, D:4) a +0 club (26, 9, D:4) a +0 dagger a +0 leather armour (41, 2, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (11, 1, D:5) a poisoned dart (14, -5, D:5) a poisoned dart (19, 0, D:5) a +0 club a gnoll corpse (22, -3, D:5) a +0 spear a gnoll corpse (23, -11, D:5) a +0 war axe