Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 16976208311342028866 25 cmsh8545 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Dec 3, 2024. Quit the game on level 2 of the Dungeon on June 30, 2025. The game lasted 00:03:09 (663 turns). cmsh8545 the Conjurer (Deep Elf Conjurer) Turns: 663, Time: 00:03:09 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 8/8 EV: 11 Int: 22 God: Gold: 49 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of flight Scrolls d - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of revelation {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} f - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Inner Flame Hex/Fire 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Airstrike Air 1% 2d(1-17) 77% 4 Sticky Flame Fire/Alch 3% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm! The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. The magic dart hits the ribbon worm. You kill the ribbon worm! The web tears apart. A ball python comes into view. You see here a ribbon worm corpse. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 2 scrolls labelled DYTIDULUPH (gained 1) You now have 49 gold pieces (gained 10). You pick up a book of Flames and begin reading... You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. h - a scroll labelled OLIUDU HOIJU You're too inexperienced to learn that spell! Okay, then. Welcome back, cmsh8545 the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## # .# . . . # #.#. #. #. .# #.#.##.###.####.# .†.............# .## #.#.##.###@##.# ...#.............# #.#.#.#.##.#.##.# .#.##...#........# # ...##.#.†....#.#....# .....#.#......#.##... ##.##...†....#...# ## #..##.#.##.#.#.#.# ...)....)..†...#... There were no monsters in sight! Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 2 ball pythons (D:2) 3 endoplasms A goblin (D:1) A hobgoblin (D:1) 5 kobolds A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cmsh8545 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 352 | D:1 | Found a faded altar of an unknown god. 528 | D:2 | Learned a level 2 spell: Searing Ray 529 | D:2 | Reached skill level 5 in Conjurations 663 | D:2 | Upgraded the game from 0.33-a0-394-g90355d26cc to | 0.34-a0-165-gd01ceb9fa2 663 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms, ebering_ecumenical_altar_hall D:2: layout_basic, minmay_diced_spiral, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 36 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 665 | 645 | 20 | 0 | 567 | 2 | 332.5 | Dungeon | 665 | 645 | 20 | 0 | 567 | 2 | 332.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 525 daAuts D:2: 139 daAuts