ckdmsdn Level 1 of the Dungeon (1, -27, D:1) a +0 robe (16, -28, D:1) a +0 club (20, -31, D:1) a quokka skeleton (20, -29, D:1) a kobold skeleton (20, -28, D:1) a +0 hand axe (22, -35, D:1) a hobgoblin skeleton (36, -30, D:1) a +0 dagger (40, -23, D:1) a +0 falchion a +0 dagger a goblin skeleton (44, -43, D:1) a +0 club (47, -36, D:1) a quokka corpse (skeletalised by now) (48, -41, D:1) a quokka corpse (skeletalised by now) (53, -41, D:1) a parchment of Freeze Level 2 of the Dungeon [Shop] Quntoseg's General Store a Gell's gravitambourine (2/2) (400 gold) a +1 hat (110 gold) a potion of heal wounds (80 gold) a box of beasts (400 gold) a +0 helmet of intelligence (115 gold) a +0 sling (15 gold) 2 potions of heal wounds (160 gold) (18, 12, D:2) a +0 dagger a goblin skeleton (21, 13, D:2) a rat skeleton (29, -12, D:2) a jackal corpse (skeletalised by now) (30, -12, D:2) a jackal corpse (skeletalised by now) (31, -12, D:2) a jackal corpse (skeletalised by now) (45, 1, D:2) a +0 dagger (53, -20, D:2) a +0 robe (60, -2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (10, 2, D:3) a +0 dagger (13, -6, D:3) a +0 dagger (17, 21, D:3) a bat skeleton (25, -2, D:3) a +0 quarterstaff (32, 6, D:3) a +0 club (32, 18, D:3) a +0 chain mail (33, 17, D:3) a +0 shortbow (36, 0, D:3) a +0 hand axe (37, 29, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Vetso's Jewellery Shoppe an amulet of regeneration (unknown) (300 gold) a +6 ring of intelligence (unknown) (360 gold) a riddle talisman (600 gold) the ring of Incredulity {rElec Dex+10 Slay-3 Stlth-} (444 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+10: It affects your dexterity (+10). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Stlth-: It makes you less stealthy. a ring of protection from cold (250 gold) an amulet of faith (unknown) (400 gold) a +5 ring of evasion (unknown) (360 gold) an amulet of wildshape (300 gold) a +6 ring of intelligence (unknown) (360 gold) a ring of poison resistance (unknown) (200 gold) (0, 0, D:4) an inkwell talisman (13, -13, D:4) a +0 ring mail (20, -16, D:4) a +0 dagger (28, 10, D:4) a +0 short sword 2 stones (30, 9, D:4) a +0 plate armour (45, 9, D:4) a +0 robe (45, 22, D:4) a +0 dagger a +0 short sword (48, 14, D:4) an inkwell talisman (64, -10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (4, -17, D:5) a parchment of Forge Lightning Spire (7, -26, D:5) a +0 scale mail (23, -39, D:5) a +0 robe (29, -41, D:5) a +0 dagger a +0 robe (29, -40, D:5) a +2 dagger of flaming a +0 robe (31, -44, D:5) a +0 hand axe (31, -42, D:5) a +0 club a +0 leather armour a +0 mace a +0 ring mail (31, -39, D:5) a +0 dagger (31, -38, D:5) a +0 club a +0 whip (31, -15, D:5) a +0 spear (32, -1, D:5) the +0 chain mail of the Snake Pit {rPois MP-8 Int+4 Stlth+} rPois: It protects you from poison. MP-8: It affects your magic capacity (-8). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Level 6 of the Dungeon (5, -19, D:6) a +0 hand axe a +0 leather armour (14, 3, D:6) a +0 dagger (19, 5, D:6) a +0 rapier (21, -11, D:6) a +0 dagger (27, -8, D:6) a +0 club a +0 ring mail (30, 14, D:6) a +0 dagger (45, -32, D:6) a +0 orcbow (45, -1, D:6) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a staff of earth a staff of conjuration (46, -22, D:6) a parchment of Animate Dead (55, 16, D:6) a scarab talisman (56, -25, D:6) a +0 dagger Level 7 of the Dungeon (5, 48, D:7) a +0 spear (6, 22, D:7) a +0 robe a +0 falchion (7, 25, D:7) a +0 robe a +4 dire flail (7, 26, D:7) a +0 robe a +3 spear (7, 46, D:7) a +0 halberd a +0 spear (14, 41, D:7) a +0 dire flail (21, 22, D:7) an adder corpse (skeletalised by now) (22, 22, D:7) an adder corpse (skeletalised by now) (22, 29, D:7) a +0 plate armour a +0 halberd (22, 30, D:7) a +0 club a +0 scale mail a +0 whip a +0 whip (23, 22, D:7) an electric eel corpse (skeletalised by now) (23, 27, D:7) a +0 short sword of protection 3 boomerangs (23, 28, D:7) a +0 club (23, 57, D:7) a +0 giant spiked club (24, 22, D:7) an electric eel corpse (skeletalised by now) (28, 58, D:7) a +0 ring mail (61, 9, D:7) a +0 flail a +0 robe (63, 18, D:7) a +3 hand axe a +0 robe a +0 mace a +0 robe (64, 9, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 robe (8, 10, D:8) a +0 dagger a +0 scale mail (11, 8, D:8) a +0 glaive a +0 plate armour a +0 dagger (21, -10, D:8) a +0 falchion (22, -14, D:8) a +0 quarterstaff a +0 halberd (22, -13, D:8) a +0 spear a +0 club (22, -12, D:8) a +0 spear (22, 13, D:8) a +0 dagger a +0 robe (22, 18, D:8) a +0 club a +0 dagger a +0 leather armour (35, -2, D:8) a parchment of Summon Small Mammal (35, 20, D:8) a +0 club (41, 11, D:8) a +0 dagger (41, 18, D:8) a +0 hand axe (45, 16, D:8) a +0 whip (46, 16, D:8) a +0 war axe a +0 chain mail (47, 16, D:8) a +0 club a +0 ring mail (47, 17, D:8) a +0 war axe (50, 21, D:8) a +1 dagger of venom (50, 22, D:8) a +0 mace (51, 21, D:8) a +0 hand axe a +0 scale mail (51, 22, D:8) a +0 ring mail (52, 25, D:8) a +0 club (55, -1, D:8) an amulet of dissipation (63, 21, D:8) a +0 club Level 9 of the Dungeon (12, 10, D:9) a +0 robe a +0 falchion (14, -33, D:9) a +0 falchion a +0 robe (14, -28, D:9) a +1 long sword a +0 robe a +0 war axe a +0 robe (14, -23, D:9) a +0 robe a +0 dire flail (17, -34, D:9) a +0 dagger a +0 robe a +0 whip (17, -33, D:9) a +0 mace a +1 whip of electrocution a +0 dagger a +0 robe (24, 2, D:9) a +0 orcbow (25, 3, D:9) the +2 flail of the Riding Gods {elec, rPois rN+ Will+++ Stlth-} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (26, 3, D:9) a +0 dagger (39, -8, D:9) a +0 short sword (42, 4, D:9) a +0 leather armour a +0 dagger (43, 4, D:9) a +0 plate armour a +0 short sword (46, -43, D:9) a maw talisman (47, -12, D:9) a boomerang a +0 flail (52, -5, D:9) a +0 flail Level 10 of the Dungeon (2, 1, D:10) a +0 short sword (2, 3, D:10) a +0 dagger a +0 short sword (4, 33, D:10) 5 boomerangs (14, 9, D:10) a parchment of Forge Lightning Spire (15, 24, D:10) a +2 dagger of electrocution (19, 34, D:10) a +0 orcbow (20, 28, D:10) a +0 morningstar (24, 8, D:10) a +0 robe (30, 22, D:10) a +0 war axe (46, 33, D:10) a +0 whip (48, 28, D:10) a +0 robe Level 11 of the Dungeon [Shop] Suekhopu's Jewellery Shop a +4 ring of slaying (396 gold) a ring of protection from fire (275 gold) the ring "Ysakokimy" {Wiz Int+2} (453 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). an amulet of wildshape (330 gold) a +6 ring of strength (unknown) (396 gold) a sanguine talisman (660 gold) a +5 ring of evasion (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of protection from fire (275 gold) a ring of wizardry (330 gold) (2, 14, D:11) a +0 dagger a +0 leather armour (2, 15, D:11) a +0 mace a +0 chain mail a +0 short sword (2, 16, D:11) a +0 dagger a +0 robe (21, 14, D:11) a +0 short sword a +0 leather armour (21, 15, D:11) a +0 mace a +0 leather armour (22, 14, D:11) a +0 mace a +0 flail a +0 scale mail a +0 mace a +0 trident a +0 leather armour (23, 14, D:11) a +0 mace a +0 ring mail a +0 scimitar of electrocution a +0 arbalest a +0 chain mail a +0 long sword a +1 plate armour of cold resistance (28, 14, D:11) a +0 dagger a +0 robe (29, 14, D:11) a +2 dagger of freezing a +0 robe (30, 14, D:11) a +2 dire flail of holy wrath a +0 arbalest of draining a +0 plate armour a +0 trident a +0 ring mail (31, 14, D:11) a +0 hand axe a +0 hand axe a +0 scimitar a +0 orcbow a +0 chain mail (32, 14, D:11) a +0 dagger a +0 robe (36, -7, D:11) a +0 quarterstaff of freezing (41, -34, D:11) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe of positive energy (41, -33, D:11) a +0 dagger (42, -27, D:11) a +0 leather armour (43, -36, D:11) a +0 whip a +0 leather armour (46, -7, D:11) a +0 giant club a +0 giant club (48, -13, D:11) a +0 dagger a +0 robe (49, -36, D:11) a +0 chain mail (59, -25, D:11) a +0 trident a +0 plate armour (59, -15, D:11) a +0 chain mail (61, 16, D:11) a +0 robe Level 1 of the Orcish Mines [Shop] Culoig's General Store a parchment of Irradiate (259 gold) a +0 long sword (56 gold) a wand of quicksilver (1) (69 gold) a potion of curing (49 gold) 2 silver javelins (288 gold) a potion of curing (49 gold) a parchment of Nazja's Percussive Tempering (259 gold) a parchment of Static Discharge (129 gold) a parchment of Kiss of Death (86 gold) a +0 chain mail (96 gold) a lightning rod (4/4) (640 gold) [Shop] Urimmol's Book Shop a parchment of Summon Cactus Giant (283 gold) a parchment of Spellspark Servitor (324 gold) a parchment of Infestation (364 gold) a parchment of Fugue of the Fallen (162 gold) a parchment of Plasma Beam (283 gold) a parchment of Forge Monarch Bomb (283 gold) a parchment of Sculpt Simulacrum (283 gold) a parchment of Fortress Blast (283 gold) a parchment of Curse of Agony (243 gold) a parchment of Brom's Barrelling Boulder (202 gold) a parchment of Sublimation of Blood (121 gold) a parchment of Passage of Golubria (202 gold) a parchment of Ignite Poison (202 gold) a parchment of Forge Lightning Spire (202 gold) a parchment of Teleport Other (162 gold) a parchment of Vampiric Draining (162 gold) [Shop] Orrapo's Magic Scroll Boutique a scroll of identify (54 gold) a scroll of enchant armour (203 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a scroll of immolation (108 gold) a scroll of identify (54 gold) a scroll of enchant armour (203 gold) a scroll of noise (27 gold) a scroll of amnesia (unknown) (108 gold) [Shop] Apnit's Antique Weapon Emporium a +3 vampiric long sword (687 gold) a +0 dagger of freezing (140 gold) a +7 spear of freezing (1060 gold) a +2 flail of protection (405 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2567 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. a +1 morningstar of freezing (445 gold) the +6 arbalest "Damnation" {damnation} (2000 gold) the +2 whip of Righteous Fury {spect, ^Fragile Fly rN++} (755 gold) ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rN++: It greatly protects you from negative energy. (11, 0, Orc:1) a +0 robe a +0 dagger (11, 1, Orc:1) a +0 club (12, -1, Orc:1) a +0 dagger a +0 robe (12, 0, Orc:1) a +0 plate armour a +0 dire flail (12, 2, Orc:1) a +0 scale mail a +0 whip (14, -3, Orc:1) a +0 dire flail a +0 chain mail a +0 flail a +0 leather armour a +0 dagger a +3 hand axe a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe a +0 short sword a +0 chain mail (14, -2, Orc:1) a +0 trident (14, -1, Orc:1) a +0 dagger a +0 robe (16, -8, Orc:1) a +0 flail a +0 ring mail a +0 dagger (17, -23, Orc:1) a gold piece (17, -17, Orc:1) a +0 arbalest (17, -8, Orc:1) a +0 giant club a +0 whip a +0 chain mail a +0 dire flail a +0 plate armour (17, -7, Orc:1) a +0 dagger (17, -6, Orc:1) a +0 club (18, -17, Orc:1) 2 boomerangs a +0 club a +0 flail a +0 leather armour a +0 flail (22, -20, Orc:1) a +0 short sword (23, -20, Orc:1) a +0 dagger (23, -19, Orc:1) a +0 mace a +0 ring mail a +0 flail (23, -17, Orc:1) a +0 short sword (24, -19, Orc:1) a +0 short sword of speed a +0 dagger a +0 leather armour (24, -18, Orc:1) a +0 short sword (24, -17, Orc:1) a +0 chain mail a +0 glaive (25, -19, Orc:1) a +0 short sword a +0 chain mail Level 2 of the Orcish Mines [Shop] Hameuxen's Weapon Emporium (Shop contents are unknown) (0, 0, Orc:2) a +0 flail (0, 3, Orc:2) a +0 leather armour (1, -10, Orc:2) a +0 war axe a boomerang a +0 chain mail (1, -5, Orc:2) a +0 flail a +0 scale mail (1, -3, Orc:2) a +0 dagger (1, 10, Orc:2) a +0 broad axe 3 boomerangs a +0 chain mail (2, 0, Orc:2) a +0 hand axe a +0 hand axe a +0 mace (2, 9, Orc:2) a parchment of Eringya's Surprising Crocodile (3, -5, Orc:2) a +0 partisan a +0 chain mail a +0 battleaxe (3, -4, Orc:2) a +0 chain mail (3, -1, Orc:2) a +0 club a +0 dagger a +1 robe of fire resistance a +0 flail a +0 chain mail a +0 short sword a +0 whip (3, 0, Orc:2) a +0 club 3 boomerangs a +0 leather armour (4, -2, Orc:2) a +0 war axe a +0 plate armour a +0 kite shield (6, -6, Orc:2) a +0 giant club (6, -3, Orc:2) a +0 hand axe a boomerang a +0 plate armour (6, 9, Orc:2) a +0 trident a +0 chain mail (7, -7, Orc:2) a +0 battleaxe a +0 arbalest a +0 chain mail a +0 short sword of speed (8, -7, Orc:2) a +0 dire flail a +0 chain mail (8, -1, Orc:2) a +2 vampiric dagger a +0 leather armour (8, 2, Orc:2) a +0 heavy mace a +0 plate armour (9, -6, Orc:2) a +0 battleaxe a +0 plate armour (9, -4, Orc:2) a +0 leather armour (9, 0, Orc:2) a +0 war axe a +0 plate armour (9, 1, Orc:2) a +0 dire flail 2 boomerangs a +1 chain mail of fire resistance (9, 7, Orc:2) a +0 giant spiked club (16, -1, Orc:2) a +0 club a +0 ring mail a +0 flail of protection a +0 plate armour (17, 1, Orc:2) a +0 mace a +0 chain mail a +0 long sword of distortion a +0 chain mail (18, -4, Orc:2) a +3 dagger a +0 robe (18, 0, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail of draining a +0 battleaxe a +0 chain mail a +0 hand axe a +0 chain mail (19, -20, Orc:2) a +0 short sword a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail a +0 trident a +0 plate armour (19, 0, Orc:2) a +0 dagger a +0 orcbow a +0 battleaxe a +0 chain mail a +0 dagger a +0 leather armour (20, 0, Orc:2) a +0 dagger (20, 8, Orc:2) a +0 orcbow (20, 12, Orc:2) a +0 arbalest (21, -24, Orc:2) a +0 partisan a +0 plate armour a +0 hand axe a +0 chain mail (22, -26, Orc:2) a +0 chain mail a +0 flail (22, -24, Orc:2) a +0 club (22, -2, Orc:2) a +0 hand axe a +0 ring mail (23, -25, Orc:2) a +0 long sword a +1 chain mail of willpower (23, -2, Orc:2) a +0 giant club a +0 giant club (23, 6, Orc:2) a +0 war axe (24, -26, Orc:2) a +0 club a +0 scale mail (24, -25, Orc:2) a +0 orcbow a +0 club (24, 4, Orc:2) a +0 club a +0 leather armour (24, 5, Orc:2) a +0 flail a +0 chain mail a +2 dagger of holy wrath a +0 whip a +0 leather armour (24, 6, Orc:2) a +0 hand axe a +0 hand axe a +0 leather armour (25, 7, Orc:2) a +0 long sword a +0 chain mail (25, 10, Orc:2) a +0 whip (26, -18, Orc:2) a +0 club a +0 leather armour (26, -17, Orc:2) a +0 mace a +0 scale mail (26, -8, Orc:2) a +0 dagger a +0 ring mail (26, -4, Orc:2) a +0 giant club (26, 10, Orc:2) a +0 mace (27, -1, Orc:2) a +0 hand axe (27, 10, Orc:2) a +0 hand axe a +0 dagger of speed (33, 0, Orc:2) a +0 dagger a +0 leather armour (33, 1, Orc:2) a +0 short sword (34, 11, Orc:2) a +0 giant club (36, 1, Orc:2) a +0 giant club (38, 10, Orc:2) a +0 arbalest (43, 17, Orc:2) a +0 arbalest