ckdmsdn Level 1 of the Dungeon (1, 18, D:1) a +0 robe (3, 3, D:1) 3 poisoned darts (4, -12, D:1) a +0 dagger (12, 15, D:1) a +0 dagger (12, 17, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (15, 20, D:1) a +0 chain mail (25, -19, D:1) a +0 chain mail (29, -9, D:1) a +0 whip 4 stones (32, -10, D:1) a +0 club a kobold corpse (skeletalised by now) (32, -9, D:1) a +0 club (32, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, 9, D:2) a +0 leather armour (10, 9, D:2) a jackal corpse a giant cockroach corpse (11, 8, D:2) a ball python corpse (11, 10, D:2) a +0 leather armour (12, 6, D:2) a +0 scale mail (20, -21, D:2) a scroll of fog (20, 15, D:2) 9 stones (24, -23, D:2) a +0 dagger (still there?) a +0 sling (still there?) the amulet "Ejamas" {Reflect Int+4 SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). a goblin corpse (still there?) (30, 4, D:2) a bat corpse (31, 6, D:2) an adder corpse (33, 0, D:2) a +0 dagger a bat corpse a goblin corpse (35, -2, D:2) 7 stones (47, -22, D:2) the +0 hammer of Biurru {holy, rF+ Str+2 SInv} rF+: It protects you from fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible.