Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 14742372352907337798 14 ckdmsdn the Digger (level 2, 15/15 HPs) Began as a Deep Elf Earth Elementalist on June 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:33 (130 turns). ckdmsdn the Digger (Deep Elf Earth Elementalist) Turns: 130, Time: 00:01:33 Health: 15/15 AC: 3 Str: 5 XL: 2 Next: 31% Magic: 8/8 EV: 11 Int: 19 God: Gold: 2 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: wizardry (x1) @: no status effects A: magic regeneration, no potion heal 1, ephemeral shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery d - a ring of wizardry (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 4.2 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 18% N/A 3% 3 Stone Arrow Conj/Erth 24% 3d8 6% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 21% 4 Petrify Alch/Erth 10% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Potions are less effective at restoring your health. A shield forms around you when casting spells or using Invocations. (SH +7) Message History Found a leather armour. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A jackal comes into view. Found a stone staircase leading down. The jackal barks! You hear a bark! A jackal comes into view. x2 Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! The jackal barks! Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! Found a glowing amethyst potion. c - 2 glowing amethyst potions (gained 1) You aren't carrying any scrolls. It was a potion of mutation. You feel extremely strange. You feel agile. You feel robust. Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. You feel extremely strange. You feel clumsy. You feel frail. Ambient excess energy start collecting around you. Your system partially rejects the healing effects of potions. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### #....# ### #....# #.##### . #....# #.>...##### .. ##....###...#.....####... #...............@........ #..######..#..###........ ......................... #..######.....##..#...... ...# #..#..##..#..#### #..# #†....##..# ... #..# #..#.####.# #### #..# #...... ..# #..# #..#.####.. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 6 jackals A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ckdmsdn the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | Reached skill level 4 in Earth Magic 85 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 128 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 128 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 129 | D:2 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 129 | D:2 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 129 | D:2 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 129 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 130 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, basic_ecumenical_altar, minmay_split_cup_small D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Action || total ---------------------------++------- Cast: Sandblast || 15 Use: Potion || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 0 | 2 | 67.5 | Dungeon | 135 | 135 | 0 | 0 | 0 | 2 | 67.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts D:2: 31 daAuts