Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 4810999044010826555 50 ckdmsdn the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on June 20, 2025. Slain by a sleepcap (14 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:02:15 (332 turns). ckdmsdn the Conjurer (Deep Elf Conjurer) Turns: 332, Time: 00:02:15 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 55% Magic: 3/9 EV: 2 Int: 24 God: Gold: 45 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 3.6 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 21% 4 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a leather armour. A sleepcap comes into view. A quokka comes into view. Found 10 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! Ouch! That really hurt! You die... ######...#.# #######.###.# #.......# #.# #.......# #.# #..[...## #.# . #......####.... ##............. #.###.######.. ######.##.@# #.......#f## #.........# #.......### #.......# #.[.....# ......... ........$ r........# You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) 2 hobgoblins 2 quokkas A ball python (D:1) 2 bats (D:1) An endoplasm (D:2) A goblin (D:1) A kobold (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ckdmsdn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 35 | D:1 | Reached skill level 1 in Translocations 115 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 140 | D:2 | Learned a level 2 spell: Searing Ray 236 | D:3 | Reached XP level 3. HP: 18/19 MP: 0/9 332 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring D:2: layout_basic, minmay_lizard_pond D:3: layout_basic, yredelemnul_forgotten_temple_becter, serial_shops, nicolae_shop_hallway_plus, amcnicky_mini_pool_small D:4: kennysheep_six_static_rooms, layout_loops_ring, minmay_temple_entry_tees, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Translocations | 2 3 | 3.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 6 Use: Scroll || 5 Potion || 2 Armour: Robe || 8 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 316 | 316 | 0 | 0 | 0 | 4 | 79.0 | Dungeon | 316 | 316 | 0 | 0 | 0 | 4 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts D:2: 109 daAuts D:3: 48 daAuts D:4: 43 daAuts