Dungeon Crawl Stone Soup version 0.34-a0-154-g7cd85c4fe5 (webtiles) character file. Game seed: 14729129849618581114 192 ckdmsdn the Magician (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on June 16, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:35 (168 turns). ckdmsdn the Magician (Deep Elf Conjurer) Turns: 168, Time: 00:01:36 Health: -3/28 AC: 5 Str: 4 XL: 5 Next: 42% Magic: 12/16 EV: 11 Int: 25 God: Gold: 35 SH: 0 Dex: 13 Spells: 11/18 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +0 spear Armour a - a +0 robe (worn) b - a +2 pair of gloves (worn) Scrolls c - a scroll of teleportation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.4 Spellcasting - Level 4.3 Conjurations + Level 1.4 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! Your Translocations skill increases to level 1! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. 2 gnolls come into view. The gnoll moves out of view. x2 You see here a +0 halberd. You see here a +0 spear. The gnoll shouts! You hit the gnoll but do no damage. You hear a shout! The gnoll hits you but does no damage. d - a +0 spear The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 spear. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 spear. You die... ..$.>.. ..j.<.. ....... ....... ....... .......##### ..........j@.# ##........)##)# ...........##.# ...........##.# ...........##.# ...........##.# #.........##.# #........###.# .#.......## ### You could see a gnoll. Vanquished Creatures Sigmund (D:3) An adder (D:4) 3 gnolls (D:4) An orc (D:3) A ball python (D:2) An endoplasm (D:2) A kobold (D:3) A rat (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ckdmsdn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:3 | Noticed Sigmund 63 | D:3 | Killed Sigmund 64 | D:3 | Reached skill level 7 in Spellcasting 64 | D:3 | Reached XP level 2. HP: 5/15 MP: 3/12 64 | D:3 | Reached XP level 3. HP: 6/19 MP: 3/13 64 | D:3 | Reached XP level 4. HP: 8/24 MP: 3/15 64 | D:3 | Reached XP level 5. HP: 9/28 MP: 3/16 82 | D:4 | Learned a level 2 spell: Searing Ray 87 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 117 | D:5 | Entered Level 5 of the Dungeon 158 | D:4 | Reached skill level 1 in Translocations 168 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, dreamdust_ecumenical_altar_sealed_demon, hangedman_decor_diamond_cutter D:2: layout_basic, basic_altar D:3: layout_loops_ring, nemelex_dance_club_becter, minmay_puff, uniq_sigmund, uniq_pargi D:4: layout_basic, gup_sewer_entry_bubbles D:5: layout_layer_cave, mainiacjoe_overflow_boulevard, minmay_stone_trees_small, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 7 | 7.4 Translocations | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 13 | 6 || 19 Searing Ray | | 2 || 2 Use: Potion | 1 | || 1 Armour: Robe | 1 | 6 || 7 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 166 | 0 | 0 | 0 | 5 | 33.2 | Dungeon | 166 | 166 | 0 | 0 | 0 | 5 | 33.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 88 daAuts D:3: 31 daAuts D:2: 27 daAuts D:1: 17 daAuts D:5: 1 daAuts