Dungeon Crawl Stone Soup version 0.34-a0-153-gf4014ab7dd (webtiles) character file. Game seed: 505315841884004298 21 ckdmsdn the Magician (level 2, -13/15 HPs) Began as a Deep Elf Conjurer on June 16, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (408 turns). ckdmsdn the Magician (Deep Elf Conjurer) Turns: 408, Time: 00:02:07 Health: -13/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 6/9 EV: 11 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.22/turn i - ring of flight MPRegen 0.22/turn %: no passive effects @: flying A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (worn) i - a ring of flight (worn) Scrolls d - a scroll of silence Potions b - a potion of magic g - a potion of berserk rage {unknown} h - 2 potions of curing j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The dart slug is heavily wounded. (Press . to maintain the ray.) The dart slug launches a dart at you. The slug dart hits you. The searing ray hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. The searing ray hits the dart slug! You kill the dart slug! You stop channelling your searing ray. A kobold comes into view. It is wielding a +0 dagger. You see here a jackal corpse. A goblin, a bat and a quokka come into view. Found a short sword. You closely miss the bat. The bat hits you. The bat hits you but does no damage. You hit the quokka but do no damage. The kobold shouts! The goblin shouts! The quokka closely misses you. The bat closely misses you. An orc priest and an orc come into view. The orc priest shouts! The orc shouts! The bat hits you but does no damage. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (69% to hit) Okay, then. The bat hits you. The bat closely misses you. The quokka attacks as it pursues you! The quokka bites you. The goblin hits you with a +0 club. The bat hits you. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The bat attacks as it pursues you! The bat closely misses you. The bat hits you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.# #...# #.# #...# #.# #...# .# ##.## #.# #.# ####### #.# #####.bg..# #†# #...@.Kr..### #.# #...#....#..####.# #..#####..o.†.....# #...........#....## # ...#..)#.......# #.....#..o....# ...#.#)##.#.....# .......#...#.#..# .... ..#.....o..# You could see an orc priest, an orc, a quokka, a goblin, a bat and a kobold. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:2) A giant cockroach (D:1) A hobgoblin (D:2) 2 jackals (D:2) 2 quokkas (D:1) A ball python (D:2) 2 bats 2 frilled lizards 3 kobolds (D:1) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ckdmsdn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 124 | D:1 | Learned a level 2 spell: Searing Ray 408 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, minmay_misc_feat_more_columns D:2: layout_loops_ring, hangedman_decor_lopped, uniq_natasha, uniq_jessica Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 24 Searing Ray || 3 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 406 | 406 | 0 | 0 | 0 | 2 | 203.0 | Dungeon | 406 | 406 | 0 | 0 | 0 | 2 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts D:2: 171 daAuts