Dungeon Crawl Stone Soup version 0.34-a0-140-g0f670162d5 (webtiles) character file. Game seed: 3886981798650286580 16 ckdmsdn the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on June 11, 2025. Slain by a sleepcap (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:14 (159 turns). ckdmsdn the Conjurer (Deep Elf Conjurer) Turns: 159, Time: 00:01:14 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 0/8 EV: 11 Int: 22 God: Gold: 32 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of faith Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: faith @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of faith (worn) Wands f - a wand of paralysis (7) Scrolls d - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish memorising. Spell assigned to 'b'. Found a dagger. Found a stone staircase leading down. A sleepcap comes into view. Found 6 stones. The sleepcap moves out of view. You see here a wand of paralysis (7). f - a wand of paralysis (7) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You die... ..>..... ...# .. ......# ##...#.. #.... #.....# ##..# #.....#.. ##...####........ ##<............... . #........<........ ....#................. ........@........###... #.......f........# .. ................... . #................#.. #...............$... ..............###...) ..........###... .........# .## You could see a sleepcap. Vanquished Creatures An adder (D:4) 2 endoplasms (D:1) A giant cockroach (D:1) A ball python (D:3) A bat (D:1) A goblin (D:4) A kobold (D:4) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ckdmsdn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:3 | Noticed Terence 138 | D:4 | Reached skill level 5 in Conjurations 138 | D:4 | Reached XP level 2. HP: 9/15 MP: 2/8 144 | D:4 | Learned a level 2 spell: Searing Ray 159 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, roderic_lattice_a D:2: layout_loops_corners, uniq_sigmund, uniq_robin, uniq_natasha D:3: layout_basic, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence D:4: layout_cave_pools, minmay_temple_entry_antechambers, serial_shops, shop, minmay_close_crescents Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 16 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 0 | 4 | 39.2 | Dungeon | 157 | 157 | 0 | 0 | 0 | 4 | 39.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 74 daAuts D:1: 53 daAuts D:4: 25 daAuts D:2: 3 daAuts