ckdmsdn Level 1 of the Dungeon (3, 0, D:1) the minotaur skeleton of ckdmsdn (7, -31, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (24, 12, D:2) a +0 quarterstaff (26, 9, D:2) a hobgoblin corpse (skeletalised by now) (35, 19, D:2) a hobgoblin corpse (skeletalised by now) (35, 20, D:2) a rat corpse (skeletalised by now) (37, 26, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (9, -14, D:3) a scroll of fog (11, -13, D:3) a +0 mace (11, 12, D:3) a river rat corpse (skeletalised by now) (13, -16, D:3) 4 stones (14, -4, D:3) an adder skeleton (15, -11, D:3) a ball python corpse (skeletalised by now) (23, -7, D:3) 7 stones (28, -3, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -10, D:3) 6 stones Level 4 of the Dungeon (1, -8, D:4) a book of Touch (7, -2, D:4) a black bear corpse (skeletalised by now) (7, -1, D:4) a +0 scale mail a +2 dire flail of protection the human corpse of Edmund (skeletalised by now) (9, -2, D:4) a ball python corpse (skeletalised by now) (12, 2, D:4) a +0 spear (16, -5, D:4) a hobgoblin corpse (skeletalised by now) (24, -10, D:4) an adder corpse (skeletalised by now) (25, -7, D:4) a +0 club a kobold corpse (skeletalised by now) (28, -8, D:4) an adder corpse (skeletalised by now) (29, 0, D:4) a ball python corpse (skeletalised by now) (29, 1, D:4) 6 stones (50, 16, D:4) a +0 halberd (53, -15, D:4) a ball python corpse (skeletalised by now) (54, -18, D:4) a +0 long sword (55, -6, D:4) a ball python corpse (skeletalised by now) (55, 18, D:4) a +0 halberd (56, 18, D:4) a +0 whip a +0 falchion a +0 ring mail a +0 whip a gnoll corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Zeemp's Armour Shop a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (579 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 pair of gloves (63 gold) a +2 helmet (231 gold) a +0 chain mail (84 gold) a +0 cloak (63 gold) a +2 robe (180 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (6, -2, D:5) a book of Scorching (22, 18, D:5) 9 stones (27, 15, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (32, 8, D:5) a book of Geomancy (38, 14, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 whip a gnoll corpse a water moccasin corpse (0, 9, D:6) a +0 mace (0, 11, D:6) a +6 ring of strength (3, -2, D:6) a +2 whip of flaming a +0 robe of willpower (6, 7, D:6) a quill talisman (14, -9, D:6) a +0 shortbow the Ecumenical Temple