ckdmsdn Level 1 of the Dungeon (0, 0, D:1) 6 stones (9, 8, D:1) a bat corpse (skeletalised by now) (13, -1, D:1) 7 stones (14, -4, D:1) a +0 scale mail (14, 24, D:1) a +0 short sword 2 stones (18, 11, D:1) 4 stones (25, 21, D:1) a quill talisman (27, 4, D:1) a hobgoblin corpse (skeletalised by now) (33, 1, D:1) a +0 scale mail (34, 35, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (38, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -8, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (39, -8, D:1) a +0 club (42, 1, D:1) a hobgoblin corpse (skeletalised by now) (46, -7, D:1) a +0 ring mail (48, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 9, D:1) a talisman of death Level 2 of the Dungeon [Shop] Gaenuenwu's Jewellery Shop a ring of willpower (300 gold) an amulet of magic regeneration (unknown) (360 gold) a +4 ring of slaying (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) a scarab talisman (300 gold) a quill talisman (240 gold) the ring of Isiso {rElec Dex+6 SInv} (650 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. [Shop] Neust's Assorted Antiques a +0 sling (43 gold) a medusa talisman (725 gold) the +3 great sword of Tortfeasance {holy, rN+ rCorr MP+6 Stlth-} (1769 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Stlth-: It makes you less stealthy. the +2 scale mail of a Billion Demons {Harm Str+2 Dex+3} (913 gold) Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a scroll of identify (58 gold) [Shop] Vesew's Antique Weapon Shop a +0 rapier (126 gold) a +2 dagger of freezing (358 gold) a +0 falchion (69 gold) a +4 sling of freezing (568 gold) the +1 flail "Daym" {heavy, rCorr Dex+2} (646 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +0 mace (69 gold) a +2 arbalest of freezing (586 gold) [Shop] Mihubb's Distillery a potion of brilliance (40 gold) 2 potions of heal wounds (160 gold) a potion of brilliance (40 gold) a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of berserk rage (50 gold) a potion of might (40 gold) [Shop] Regouromeu's Antique Weapon Shoppe a +2 war axe of draining (329 gold) a +0 flail (63 gold) a +0 sling (27 gold) a +1 falchion of draining (223 gold) a +0 dagger (36 gold) a +2 orcbow of flaming (345 gold) a +0 dagger (36 gold) a +0 falchion (54 gold) (0, 7, D:2) a +0 whip (1, -15, D:2) a +0 hand axe (1, 7, D:2) 6 stones (12, -8, D:2) a +0 robe (18, -2, D:2) a +0 robe (18, 14, D:2) a +0 short sword (19, -22, D:2) a +0 whip (19, -19, D:2) a jackal corpse (skeletalised by now) (20, -19, D:2) a jackal corpse (skeletalised by now) (20, -16, D:2) a +0 club a goblin skeleton (30, -2, D:2) a +0 dagger (34, 3, D:2) 5 stones (39, -6, D:2) a +0 club a goblin skeleton (39, -5, D:2) a hobgoblin skeleton (40, 5, D:2) a +0 spear (47, 19, D:2) 6 potions of brilliance 2 potions of moonshine (48, -6, D:2) a +0 dagger (48, 7, D:2) a +1 helmet Level 3 of the Dungeon [Shop] Evyvvuss's Book Shop the Quarto of Bewitchment (644 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Dazzling Flash Hexes/Fire 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Discord Hexes 8 Maxwell's Memoranda (588 gold) a book of Geomancy (280 gold) a book of Debilitation (308 gold) a book of Blood (448 gold) a book of Burglary (308 gold) a book of Displacement (308 gold) a book of Callings (392 gold) a Necronomicon (756 gold) a book of Cantrips (224 gold) (0, 0, D:3) the +7 mace of Fedhas's Generosity {protect, ^Drain *Slow rPois Will+++} ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. rPois: It protects you from poison. Will+++: It greatly increases your willpower. (4, -4, D:3) a +0 war axe (6, -3, D:3) a bat corpse (skeletalised by now) (14, -15, D:3) a quokka skeleton (17, 10, D:3) a +0 dagger (26, -6, D:3) an adder skeleton (28, 3, D:3) 2 stones (29, 5, D:3) a +0 scale mail (31, 16, D:3) a +0 quarterstaff (32, -13, D:3) 6 stones (33, -11, D:3) a quokka skeleton (34, -27, D:3) a +0 club a kobold corpse (skeletalised by now) (34, -17, D:3) a +0 dagger (36, -26, D:3) a +1 antimagic dagger a +0 leather armour Level 4 of the Dungeon (0, 14, D:4) a +0 scale mail (2, 6, D:4) an adder corpse (skeletalised by now) (10, 21, D:4) the inkwell talisman of Ofyta {Harm rN+} [inkwell talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (14, 17, D:4) a +0 club (14, 41, D:4) a +0 buckler (15, 41, D:4) a +0 mace (29, 20, D:4) a +0 falchion (34, 25, D:4) a +0 ring mail (38, 3, D:4) 4 stones (38, 26, D:4) a +0 dagger Level 5 of the Dungeon (1, 14, D:5) an adder skeleton (1, 27, D:5) a +0 leather armour (5, 5, D:5) a +0 whip a +0 robe (8, 42, D:5) a +0 spear (9, 39, D:5) a +0 club an orc corpse (skeletalised by now) (12, 37, D:5) a hound corpse (skeletalised by now) (13, 7, D:5) an iguana skeleton (15, 7, D:5) a +0 hand axe (19, 19, D:5) a +0 club (25, 19, D:5) a +0 robe (38, 49, D:5) a +0 whip (41, 9, D:5) a quokka skeleton (50, 40, D:5) a +0 sling (55, 36, D:5) a +0 dagger (57, 29, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 flail a +0 ring mail a +0 spear a gnoll skeleton a gnoll skeleton (1, 1, D:6) a +0 spear (11, -17, D:6) a +0 short sword (14, -27, D:6) a +0 chain mail (20, -31, D:6) a hound skeleton (21, -32, D:6) a +0 hand axe (25, 7, D:6) 6 stones (31, -43, D:6) a +0 ring mail (33, -8, D:6) a +0 leather armour (34, -29, D:6) a potion of moonshine (37, -11, D:6) a +0 giant club an ogre skeleton (48, -19, D:6) a +0 scale mail (58, 1, D:6) a howler monkey skeleton (59, -7, D:6) a +0 dagger (63, -30, D:6) a +0 robe a +4 long sword (63, -29, D:6) a +0 robe a +4 falchion (64, -26, D:6) a +0 robe a +1 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (4, -51, D:7) a +0 robe (9, -14, D:7) 8 stones (12, -22, D:7) a +1 mace of protection (12, -20, D:7) a +3 long sword a +0 robe a +0 spear a +0 robe (12, -18, D:7) a +3 great sword a +0 robe (12, 7, D:7) a black bear corpse (16, -6, D:7) a +4 trident of draining a +0 robe an orb of mayhem (18, -15, D:7) a +0 ring mail (45, -4, D:7) a +0 robe (46, -17, D:7) a +0 rapier (47, -25, D:7) 9 stones (58, -4, D:7) a +1 leather armour of poison resistance Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 0, D:8) a +0 dagger a +0 ring mail a +0 mace an orc corpse (2, -1, D:8) a +0 hand axe a +0 short sword (2, 0, D:8) a +0 leather armour a +0 hand axe (3, -3, D:8) 7 stones (8, 5, D:8) a +0 war axe an orc corpse (9, 6, D:8) a +0 club a +0 ring mail an orc corpse (11, 4, D:8) a +2 whip of venom a +0 chain mail (15, 1, D:8) 6 stones (38, -17, D:8) a +0 chain mail (39, -20, D:8) a +0 ring mail (39, -18, D:8) a +0 club (still there?) 6 poisoned darts (still there?) (39, -17, D:8) a +0 dagger (still there?) 3 poisoned darts (still there?) a kobold corpse (still there?) (39, -15, D:8) a +0 club (still there?) 8 poisoned darts (still there?) a kobold corpse (still there?) (40, -20, D:8) a +0 short sword (still there?) 7 poisoned darts (still there?) a kobold corpse (still there?) (40, -18, D:8) a +0 club (still there?) 3 stones (still there?) a +0 dagger (still there?) a +5 trident (still there?) a +0 ring mail (still there?) a kobold corpse (still there?) (40, -16, D:8) a +0 dagger 3 stones a kobold corpse (41, -6, D:8) a scroll of identify the Ecumenical Temple