ckavl Level 1 of the Dungeon (0, 0, D:1) 2 silver javelins (4, 4, D:1) a +0 club 5 stones (6, -7, D:1) a ball python skeleton (7, -3, D:1) a ball python skeleton (7, 0, D:1) 2 poisoned darts (10, 14, D:1) a hobgoblin corpse (skeletalised by now) (13, -1, D:1) a rat corpse (skeletalised by now) (17, 7, D:1) a +0 club (27, 22, D:1) a +0 short sword Level 2 of the Dungeon (5, 36, D:2) a staff of air (7, 3, D:2) a +0 dagger a goblin skeleton (9, 43, D:2) a +0 short sword (9, 46, D:2) a bat corpse (skeletalised by now) (11, 45, D:2) a +0 dagger 3 stones (17, 44, D:2) 5 stones (27, 47, D:2) a hobgoblin corpse (skeletalised by now) (28, 36, D:2) a +0 short sword (30, 38, D:2) 4 large rocks (31, 18, D:2) a +0 club (34, 8, D:2) 6 stones (35, 30, D:2) 4 stones (38, 30, D:2) 6 poisoned darts (39, 0, D:2) a +0 dagger (40, 6, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (2, 2, D:3) a +0 whip 2 stones (2, 17, D:3) a +0 dagger (4, 14, D:3) 4 stones (10, 3, D:3) a frilled lizard corpse (skeletalised by now) (15, -15, D:3) the +6 plate armour "Emmog" {rC+ Int+4 Dex+5} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). (21, -18, D:3) a +0 ring mail (23, -2, D:3) an adder skeleton (28, 20, D:3) a +0 leather armour (30, 21, D:3) an adder skeleton (31, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, 21, D:3) a +0 flail an orc skeleton (36, 29, D:3) 4 stones (40, -8, D:3) a +0 leather armour (40, 17, D:3) a +0 chain mail (44, 38, D:3) a +0 sling (48, 18, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (55, -12, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (2, 0, D:4) 4 silver javelins (18, -30, D:4) a +0 hand axe a +0 leather armour (20, -3, D:4) a +0 club an orc corpse (skeletalised by now) (21, -4, D:4) a +0 dagger an orc corpse (skeletalised by now) (22, -4, D:4) a +0 dagger a +0 ring mail a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (29, 0, D:4) a hound corpse (skeletalised by now) (32, 5, D:4) a hobgoblin corpse (skeletalised by now) (43, -22, D:4) a +0 ring mail (47, -2, D:4) a +0 leather armour (48, -9, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (6, -9, D:5) 2 silver javelins (26, -14, D:5) 4 stones (27, -1, D:5) a +0 leather armour (28, 12, D:5) a +0 shortbow (30, 6, D:5) a +0 trident (32, -12, D:5) a +0 leather armour a +0 hand axe (35, -13, D:5) a +0 short sword 4 stones (46, -23, D:5) a +0 hand axe (56, -21, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 robe (18, -11, D:6) a +0 mace (18, 19, D:6) a +0 mace a +0 club a +0 robe a +1 dagger of flaming (42, 29, D:6) a +0 robe a +1 whip of freezing (49, 23, D:6) 5 stones (54, 32, D:6) a +0 scale mail (57, -3, D:6) a +0 dire flail a +0 robe (57, 11, D:6) a +0 hand axe (68, 4, D:6) a +0 club 2 boomerangs Level 7 of the Dungeon [Shop] Gielel's Weapon Emporium a +0 giant spiked club (46 gold) a +0 whip (45 gold) 5 stones (9 gold) a +0 scimitar (108 gold) a +0 flail (63 gold) a +0 partisan (126 gold) the +9 war axe of Dominance {venom, rElec rCorr Str+4 Dex+3} (1503 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a +0 dagger (36 gold) 3 boomerangs (108 gold) the +10 sling of Hacking and Slashing {flame, Will+ Str+6 Dex-2} (1326 gold) Will+: It increases your willpower. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). a +0 trident (63 gold) [Shop] Voilur's Book Boutique Maxwell's Memoranda (672 gold) a book of Armaments (576 gold) a book of Misfortune (800 gold) a manual of Invocations (1280 gold) a book of Sloth (512 gold) a book of Death (704 gold) Great Wizards, Vol. II (608 gold) a manual of Short Blades (1280 gold) the Grimoire of the Chemical Cwm (480 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Eringya's Noxious Bog Alchemy 6 a book of Callings (448 gold) (0, 0, D:7) a +0 quarterstaff (26, 4, D:7) 5 stones (29, 33, D:7) a scroll of poison (39, 31, D:7) a potion of lignification (39, 39, D:7) a scroll of identify (41, 12, D:7) 15 gold pieces (45, 6, D:7) a +0 orcbow (52, 37, D:7) 6 stones the Ecumenical Temple (31, 17, Temple) 4 stones a +1 dagger of venom (33, 15, Temple) a +0 orcbow (33, 17, Temple) a curare-tipped dart a +0 short sword 6 poisoned darts a +0 whip