cjstkek1231 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, -2, D:2) a +0 dagger (6, -12, D:2) a +0 club (8, -15, D:2) a hobgoblin corpse (skeletalised by now) (10, -37, D:2) a +0 club (17, -29, D:2) a ball python skeleton (18, -31, D:2) an adder skeleton (18, -24, D:2) a +0 helmet (19, 3, D:2) a ball python corpse (skeletalised by now) (25, -11, D:2) a +0 dagger 4 stones (26, 6, D:2) a +0 spear (31, -25, D:2) a parchment of Anguish (36, -16, D:2) a jackal skeleton (36, -5, D:2) a +0 club (45, 12, D:2) a hobgoblin skeleton (46, 11, D:2) a frilled lizard skeleton (53, -3, D:2) an adder skeleton (54, -22, D:2) a +0 plate armour (54, 18, D:2) a parchment of Vampiric Draining (56, 0, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) the +2 sling of War {flame, rC+} rC+: It protects you from cold. It cannot be enchanted further. (0, 23, D:3) a parchment of Dispel Undead (1, 16, D:3) a +0 long sword (2, 24, D:3) a book of Spontaneous Combustion (3, 17, D:3) a +0 short sword 3 poisoned darts a kobold corpse (10, 2, D:3) a +0 flail a +0 whip a +0 whip a +0 flail 2 throwing nets a gnoll corpse a gnoll corpse a gnoll corpse a gnoll corpse (10, 5, D:3) a quokka corpse (11, 0, D:3) a +0 flail a gnoll corpse (13, -3, D:3) a parchment of Awaken Armour (16, -8, D:3) a potion of might (20, 24, D:3) a +0 dagger (21, 34, D:3) a jackal corpse (skeletalised by now) (22, 25, D:3) a +0 club a +0 chain mail (38, 30, D:3) a hobgoblin corpse (skeletalised by now) (43, 17, D:3) a frilled lizard corpse (skeletalised by now) (47, 21, D:3) a +0 club a goblin corpse (skeletalised by now)