Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. city the Grave Robber (Deep Elf Necromancer) Turns: 293, Time: 00:04:32 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 5/6 EV: 11 Int: 19 God: Gold: 23 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll labelled ORENUIKATU d - 2 scrolls labelled KILOUV QERENG Potions g - a potion of magic f - 2 red potions Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 5.0 Necromancy You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 3% 2 Vampiric Draining Necr 22% 2d7 6% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 47% 5 Summon Seismosaurus Egg Summ/Erth 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You swap places with your soul wisp. You now have 23 gold pieces (gained 11). Unknown command. You swap places with your soul wisp. Your soul wisp disappears in a puff of smoke! You encounter a bat. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You encounter a hobgoblin. Found 6 javelins. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, chance to affect: 67%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat closely misses your soul wisp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a goblin. It is wielding a +0 club. The goblin shouts! The bat closely misses your soul wisp. Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) ######## #....... #.###### ### #.# #.. #.# . #.# #.# ...b###.#########'###### .gg.*..@...............# ...####.########.......# ...# #.......# #+### #.......# #.......# #.......# #.......# #.......# #######.# You can see a hobgoblin, a goblin, a bat (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | city the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached skill level 5 in Necromancy Illustrated notes Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Soul Splinter || 7 Armour: Robe || 1 Dodge: Dodged || 9