cirno999 Level 1 of the Dungeon (8, 8, D:1) a quokka corpse (skeletalised by now) (12, -36, D:1) a rat skeleton (12, 4, D:1) a hobgoblin corpse (skeletalised by now) (14, -40, D:1) a +0 rapier (15, -34, D:1) a hobgoblin skeleton (20, -40, D:1) a +3 leather armour (22, -29, D:1) a ball python corpse (skeletalised by now) (22, 3, D:1) a frilled lizard corpse (skeletalised by now) (28, -6, D:1) a hobgoblin skeleton (34, -33, D:1) a ball python corpse (skeletalised by now) (35, -15, D:1) a +0 ring mail (35, -9, D:1) a +0 leather armour (37, -21, D:1) a hobgoblin corpse (skeletalised by now) (41, -28, D:1) a ball python skeleton (46, -9, D:1) a rat corpse (skeletalised by now) (48, -21, D:1) a +0 spear (49, -17, D:1) a +0 whip a stone (51, -36, D:1) a ball python corpse (skeletalised by now) (51, -15, D:1) a +0 club (63, -25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zaeges's Weapon Boutique a +0 short sword (42 gold) 4 large rocks (84 gold) a +0 vampiric short sword (154 gold) a +0 short sword (42 gold) 5 poisoned darts (42 gold) the +0 falchion "Hinol" {flame, *Rage rCorr Str+4 Int+2} (399 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 shortbow "Deneck" {elec, *Corrode rElec Dex+2 Stlth+} (390 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. 5 boomerangs (140 gold) 4 boomerangs (112 gold) [Shop] Xaothy's Weapon Emporium a +0 sling (18 gold) a +6 morningstar of protection (470 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) 4 poisoned darts (28 gold) a +0 hand axe (36 gold) [Shop] Mydwujua's General Store 2 datura-tipped darts (25 gold) a parchment of Confusing Touch (151 gold) a wand of roots (3) (unknown) (100 gold) a +2 quarterstaff of holy wrath (294 gold) a +0 spear (42 gold) a parchment of Stone Arrow (151 gold) a +1 pair of gloves (161 gold) [Shop] Niaducaq's Antique Weapon Shoppe a +4 sling (587 gold) a +0 quarterstaff (125 gold) a +0 whip (62 gold) a +0 sling (37 gold) a +0 trident (87 gold) a +0 mace (75 gold) a +0 quarterstaff (125 gold) a +0 sling (37 gold) a +0 spear (75 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (0, 42, D:2) a +0 club (1, 56, D:2) a ball python corpse (skeletalised by now) (6, 41, D:2) a +0 falchion 4 poisoned darts (11, 8, D:2) a medusa talisman (25, 18, D:2) a rat corpse (skeletalised by now) (26, 5, D:2) a rat corpse (skeletalised by now) (26, 21, D:2) a bat corpse (skeletalised by now) (26, 42, D:2) a +0 robe (27, 21, D:2) a quokka corpse (skeletalised by now) (30, 26, D:2) a jackal corpse (skeletalised by now) (38, 43, D:2) a +0 spear (39, 44, D:2) a bat skeleton (43, 9, D:2) a +0 short sword 5 stones (44, 58, D:2) an orb of energy (46, 26, D:2) a +0 club (59, 12, D:2) a +0 club (59, 55, D:2) a +0 club (60, 4, D:2) the +2 sling "Kuafar" {drain, rF++ Str+4 Int-5} rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (63, 43, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Sorob's Antique Weapon Emporium a +0 dagger (36 gold) a +0 falchion (54 gold) the +5 arbalest of Slow Death {freeze, rN+ rCorr Str-2 Int+6} (1146 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +9 quarterstaff of Pestilence {drain, ^Drain rCorr Str+4} (1249 gold) ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +6 rapier of Gelifriq {flame, rC+ Str+3 SInv} (1159 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +9 spear of the Changing Augurer {antimagic, rElec rN+ Int+2 Dex+2} (1450 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 battleaxe of freezing (450 gold) a +0 spear (54 gold) (7, 6, D:3) a +0 dagger a +0 robe (9, 27, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (11, 30, D:3) 5 javelins (13, 12, D:3) a +0 dagger a +0 robe (14, 8, D:3) a +0 club (14, 12, D:3) a +0 dagger an orc corpse (skeletalised by now) (17, 11, D:3) a staff of cold (17, 19, D:3) a +0 flail a +0 scale mail (20, 33, D:3) a bat skeleton a ball python skeleton (21, 16, D:3) a gold piece (27, 19, D:3) a ball python skeleton (27, 31, D:3) a +0 dagger (28, 37, D:3) a +0 club a +0 leather armour the goblin skeleton of Ijyb (30, 27, D:3) a +0 dagger (32, 18, D:3) a +0 dagger (33, 26, D:3) a rat corpse (skeletalised by now) (34, 13, D:3) a +0 flail (39, 14, D:3) a staff of alchemy (39, 38, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (11, 7, D:4) an adder corpse