Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 10410146334778550421 11 circleofdust the Tinkerer (level 2, 0/19 HPs) Began as a Barachi Forgewright on Jan 14, 2026. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (228 turns). circleofdust the Tinkerer (Barachi Forgewright) Turns: 228, Time: 00:01:25 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 25% Magic: 0/5 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of positive energy (worn) Talismans c - the maw talisman of Fun and Games {+Blink rCorr Dex+2} (You found it on level 1 of the Dungeon) [maw talisman] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Scrolls c - a scroll of immolation {unknown} Skills: + Level 2.4 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.5 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Confusing Touch Hex 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History A gnoll comes into view. The gnoll shouts! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (77% to hit) The kinetic grapnel misses the gnoll. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (77% to hit) The kinetic grapnel misses the gnoll. The gnoll hits you from afar with a +0 spear. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (77% to hit) The kinetic grapnel misses the gnoll. The gnoll hits you from afar with a +0 spear. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (77% to hit) The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, grapneled, 77% to hit) The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You die... ...... #.....)......# ....# #.##j#..###### ..# #.##†#..# . #.......# ####.#.## #####)#.# ######### .##.....#)# #.......# .##.#####.######### ##.#####.## .##@#####.........# ..........## .##..j....#######.# †..........##.########.# ###...........# #.# #.##.....#..# ######.# #.......##..# #......# ######..††..# #.###### #####..# #.# ##########).# #.# You could see a gnoll (grapneled). Vanquished Creatures 3 hobgoblins (D:1) A ball python (D:1) 3 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | circleofdust the Barachi Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Identified the maw talisman of Fun and Games {+Blink rCorr | Dex+2} 159 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 228 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring, minmay_split_cup_small Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 2.4 Spellcasting | | 2.4 Forgecraft | | 4.5 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Mace || 10 Cast: Kinetic Grapnel || 18 Ability: Hop || 1 Drink: Magic || 1 Armour: Robe || 18 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 253 | 253 | 0 | 18 | 130 | 1 | 253.0 | Dungeon | 253 | 253 | 0 | 18 | 130 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+