Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 13332812626630815867 188 cinnamon the Cutter (level 5, 0/38 HPs) Began as a Coglin Brigand on Feb 28, 2025. Slain by a crocodile zombie (8 damage) ... in an ossuary. The game lasted 00:04:04 (1752 turns). cinnamon the Cutter (Coglin Brigand) Turns: 1752, Time: 00:04:05 Health: 0/38 AC: 7 Str: 15 XL: 5 Next: 67% Magic: 5/5 EV: 10 Int: 10 God: Gold: 124 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +2 dagger {Ælfric} rCold . . . f - +0 dagger {Zolin} rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . c - +0 cloak rCorr . s - +2 pair of gloves {Str+3} SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 124 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) {Ælfric} f - a +0 dagger (offhand) {Zolin} Missiles d - 11 poisoned darts (quivered) e - 8 curare-tipped darts k - 2 throwing nets q - 5 boomerangs Armour b - a +0 robe c - a +0 cloak (worn) g - an orb of mayhem h - a +0 leather armour (worn) s - a +2 pair of gloves of strength (worn) t - the +0 chain mail "Rioc" {Will++} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. Scrolls i - a scroll of identify {unknown} j - 2 scrolls of teleportation {unknown} n - a scroll of noise {unknown} o - a scroll of poison {unknown} p - a scroll of summoning {unknown} u - a scroll of fog {unknown} Potions l - a potion of invisibility {unknown} m - a potion of might {unknown} r - a potion of curing {unknown} v - a potion of brilliance {unknown} Skills: + Level 2.3 Fighting - Level 5.0 Short Blades + Level 0.6(3.4) Long Blades - Level 1.7 Throwing - Level 0.8 Dodging - Level 3.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Alch 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You barely miss the crocodile zombie with your +2 dagger. The crocodile zombie is moderately damaged. You hit the crocodile zombie but do no damage. The crocodile zombie barely misses you. You barely miss the crocodile zombie with your +0 dagger. The crocodile zombie is moderately damaged. You hit the crocodile zombie with your +2 dagger. You hit the crocodile zombie with your +2 dagger. The crocodile zombie is heavily damaged. You hit the crocodile zombie but do no damage. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile zombie but do no damage. The crocodile zombie is heavily damaged. You hit the crocodile zombie but do no damage. You hit the crocodile zombie but do no damage. The crocodile zombie is heavily damaged. You hit the crocodile zombie with your +2 dagger. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the crocodile zombie with your +2 dagger. The crocodile zombie is heavily damaged. You hit the crocodile zombie but do no damage. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the crocodile zombie with your +0 dagger. The crocodile zombie is heavily damaged. You hit the crocodile zombie with your +2 dagger. You hit the crocodile zombie with your +2 dagger. The crocodile zombie is severely damaged. You hit the crocodile zombie but do no damage. The crocodile zombie closely misses you. You hit the crocodile zombie but do no damage. The crocodile zombie is severely damaged. You hit the crocodile zombie with your +2 dagger. You hit the crocodile zombie with your +0 dagger. The crocodile zombie is almost destroyed. You hit the crocodile zombie with your +2 dagger. The crocodile zombie bites you! You die... ### #.# #+#+#+#+#+#+#'### +.......@.....'.# #.#####Z#####.### #.#...#.+ #.#.∩.'.# #.#∩..#.+ #.#####.# '.+ +.+ #.# #.# #.# #.+ You could see a crocodile zombie. Vanquished Creatures A scorpion (D:5) A bombardier beetle (D:5) 2 mummies 2 howler monkey zombies (Ossuary) 2 dart slugs 3 ball pythons 7 endoplasms 6 goblins 4 hobgoblins 4 jackals 5 bats 2 frilled lizards (D:1) 4 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cinnamon the Coglin Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | Reached skill level 2 in Short Blades 41 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 714 | D:2 | Reached skill level 3 in Short Blades 753 | D:2 | Reached XP level 3. HP: 23/27 MP: 3/3 1221 | D:2 | Identified the +0 chain mail "Rioc" {Will++} 1518 | D:3 | You fall into a shaft and drop 2 floors! 1518 | D:5 | Entered Level 5 of the Dungeon 1543 | D:5 | Noticed a scorpion 1552 | D:5 | Killed a scorpion 1553 | D:5 | Reached skill level 4 in Short Blades 1553 | D:5 | Reached XP level 4. HP: 24/33 MP: 4/4 1631 | D:5 | Reached XP level 5. HP: 29/38 MP: 5/5 1652 | D:5 | Found a sand-covered staircase. 1657 | Ossuary | Entered an ossuary 1688 | Ossuary | Reached skill level 5 in Short Blades 1752 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, minivault_27 D:2: layout_rooms, minmay_misc_feat_x, roderic_lattice_a D:3: layout_loops_ring D:5: layout_gridville, nicolae_ossuary_entry_giza, chequers_avenue, hangedman_abyss_or_decor_passed, chequers_serial_rivers_room_a, dk_noncrumbling_3, minmay_strange_pillars, uniq_sigmund Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 2 3 4 5 | 5.0 Fighting | | 2.3 Long Blades | | 0.6 Throwing | | 1.7 Dodging | | 0.8 Stealth | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 147 | 73 || 220 Throw: Dart | 4 | 2 || 6 Stab: Sleeping | 8 | 1 || 9 Armour: Robe | 8 | || 8 Leather armour | 24 | 12 || 36 Dodge: Dodged | 34 | 8 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1728 | 1685 | 43 | 84 | 1067 | 5 | 345.6 | Dungeon | 1641 | 1598 | 43 | 67 | 1040 | 4 | 410.2 | Ossuary | 86 | 86 | 0 | 17 | 27 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 676 daAuts D:1: 675 daAuts D:3: 152 daAuts D:5: 137 daAuts Ossuary: 86 daAuts