cinnamon Level 1 of the Dungeon (0, 0, D:1) a +0 mace of draining (11, 13, D:1) a +0 club a goblin skeleton (12, 10, D:1) a +0 dagger a kobold skeleton (20, 41, D:1) a ball python corpse (skeletalised by now) (26, 30, D:1) 5 stones (29, 23, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (30, -1, D:1) a ball python corpse (skeletalised by now) (35, 6, D:1) a +0 sling (37, 36, D:1) a +0 club a ball python skeleton a goblin skeleton (51, 32, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (5, 40, D:2) 7 stones (7, 13, D:2) a quokka skeleton (17, 1, D:2) a rat corpse (skeletalised by now) (23, 14, D:2) a quokka skeleton (37, 6, D:2) a +0 club a stone a +0 ring mail a goblin corpse (skeletalised by now) (47, 26, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Xoxzin's Jewellery Emporium an amulet of regeneration (390 gold) the ring of Zaaqouz {rElec rCorr} (442 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of magical power (260 gold) a +4 ring of protection (468 gold) the ring "Jula" {Fly rN++ Wiz Str+3 Dex-4} (617 gold) [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rN++: It greatly protects you from negative energy. Fly: It grants you flight. Wiz: It increases the success rate of your magical spells. a ring of magical power (260 gold) an amulet of regeneration (390 gold) a ring of fire (325 gold) a ring of positive energy (260 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -7, D:3) a +0 club (20, 19, D:3) a +0 short sword a kobold corpse (skeletalised by now) (23, -5, D:3) a +0 whip (29, 1, D:3) 9 stones (37, 10, D:3) a +0 mace a +0 scale mail an orc skeleton (38, -7, D:3) a +0 chain mail (38, 8, D:3) a +0 spear (38, 10, D:3) a +4 dagger a +0 war axe a +0 dagger a +0 scale mail a +0 falchion a +0 ring mail a +0 mace a goblin skeleton an orc skeleton an orc skeleton an orc skeleton (45, 21, D:3) a +0 club a gnoll skeleton (45, 23, D:3) a +0 spear (47, 25, D:3) a frilled lizard skeleton (49, 30, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Neotsil's Armour Shoppe a +0 scale mail (40 gold) a +0 helmet (45 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) (0, 0, D:4) 4 stones (2, -51, D:4) a +0 chain mail (2, -8, D:4) a +0 dagger (3, -12, D:4) 3 stones (6, -4, D:4) a +0 dagger (11, -34, D:4) a +0 leather armour (16, -36, D:4) a hobgoblin skeleton (20, -49, D:4) a +0 falchion (21, -14, D:4) a +0 helmet (24, -54, D:4) a +0 club (29, -21, D:4) a +0 short sword (29, -18, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (31, -13, D:4) a +0 dagger (33, -22, D:4) 3 stones a +0 short sword a kobold corpse (skeletalised by now) (34, -34, D:4) a +0 falchion (35, -35, D:4) a +0 club (35, -33, D:4) a +0 whip a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -10, D:5) 4 stones (3, -2, D:5) a +0 mace (7, -20, D:5) a +0 robe (7, -14, D:5) 6 stones (9, -14, D:5) a +0 dagger (17, 6, D:5) 9 stones (27, -13, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (29, 9, D:5) a +0 mace Level 6 of the Dungeon [Shop] Xaith's One-of-a-Kind Rings a +6 ring of protection (1170 gold) a +8 ring of dexterity (825 gold) a +3 ring of intelligence (150 gold) the ring "Bemotuna" {*Corrode rPois rF+ SInv Stlth+} (564 gold) [ring of protection from fire] rF+: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +2 ring of dexterity (45 gold) a +3 ring of slaying (315 gold) the ring "Doaskaho" {Ice rElec Str+2} (648 gold) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. the ring of Altruism {rElec rCorr MP+9 SH+5} (856 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). (0, 0, D:6) a +0 scale mail (1, 1, D:6) an adder corpse (skeletalised by now) (2, 28, D:6) a +0 scale mail (5, 29, D:6) a +0 short sword a +0 leather armour an orc skeleton (9, 19, D:6) a +0 leather armour (18, 29, D:6) a +0 club a kobold skeleton (18, 30, D:6) a +2 whip of electrocution 4 stones (19, 29, D:6) a +0 club a +0 short sword a +0 dagger a +0 short sword 7 stones a kobold skeleton a kobold skeleton (20, 29, D:6) a +0 club a curare-tipped dart (21, 29, D:6) a +0 club a kobold skeleton (22, -4, D:6) a +0 dagger a +0 dagger a kobold skeleton a kobold skeleton (23, -4, D:6) a +0 short sword a +0 club a stone a +0 whip a curare-tipped dart (24, -4, D:6) a +0 club 3 stones a +0 dagger a +0 dagger a kobold skeleton (32, 27, D:6) a +0 short sword a +0 ring mail a +2 dagger of speed a +0 robe an orc skeleton (32, 28, D:6) a +0 dagger of speed a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (34, 9, D:6) 2 stones (37, -4, D:6) a hound corpse (skeletalised by now) (44, 22, D:6) a +0 dagger (45, 25, D:6) a water moccasin corpse (skeletalised by now) (47, 34, D:6) a +0 pair of gloves a +0 robe (54, 28, D:6) a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (9, 4, D:7) 6 stones (9, 18, D:7) 6 stones (12, 0, D:7) a bullfrog skeleton (16, 17, D:7) a +0 leather armour a +0 war axe an orc skeleton (18, -3, D:7) 3 javelins (18, 16, D:7) a +0 hand axe a +0 ring mail (21, 1, D:7) a hound corpse (skeletalised by now) (22, 2, D:7) a +0 robe a +0 dagger an orc skeleton (29, 1, D:7) a +1 dagger of draining a +0 robe (35, 7, D:7) a +0 short sword an orc corpse (skeletalised by now) (39, 24, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (6, -29, D:8) a +0 trident (14, 1, D:8) a +0 trident a +0 ring mail a gnoll skeleton (15, 2, D:8) a +0 club a +0 glaive a +0 plate armour a gnoll corpse (skeletalised by now) an orc skeleton (16, 2, D:8) a +2 whip of electrocution a +0 short sword a +0 leather armour an orc skeleton (18, -33, D:8) a +0 robe (25, -9, D:8) a +0 spear a gnoll skeleton (26, -9, D:8) a +0 club (28, -18, D:8) a +0 flail (29, -8, D:8) 8 stones (29, -5, D:8) a +0 cloak (36, -21, D:8) a +4 falchion a +0 robe a +0 dagger a +0 robe a +2 dagger a +0 robe (38, -15, D:8) a +0 mace (38, -11, D:8) a +3 flail of protection (38, -6, D:8) a +0 scale mail (41, 11, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 9, D:8) a +0 dagger a kobold skeleton (42, 11, D:8) a +0 short sword an orc corpse (skeletalised by now) (43, 9, D:8) a +0 dagger (43, 10, D:8) a +0 club (43, 11, D:8) a +0 club a kobold skeleton (44, -17, D:8) a +2 flail a +0 robe (45, -17, D:8) a +0 scimitar a +0 robe a +3 short sword a +0 robe (48, -17, D:8) a +2 morningstar of freezing a +0 robe (53, -13, D:8) a +0 leather armour of fire resistance (55, -21, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a scroll of fog (7, 13, D:9) a scroll of blinking (8, 10, D:9) a scroll of revelation (12, -10, D:9) 2 stones (13, -13, D:9) a +0 dagger a +0 robe (20, -2, D:9) a +0 ring mail (21, 9, D:9) a +0 club a boomerang (24, -19, D:9) +0 acid dragon scales an acid dragon skeleton (26, 11, D:9) a +0 dagger a +0 robe (37, 4, D:9) a +0 leather armour the Ecumenical Temple