cinnamon Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (24, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 30, D:1) a bat corpse (skeletalised by now) (27, 30, D:1) a ball python corpse (skeletalised by now) (28, -11, D:1) a +0 dagger (33, 33, D:1) a bat skeleton (33, 34, D:1) a bat skeleton (35, 24, D:1) a +0 club (39, 7, D:1) a +0 pair of gloves (40, 39, D:1) a +0 short sword (48, 9, D:1) a bat corpse (skeletalised by now) (50, 26, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Fyete's Book Boutique a book of Geomancy (280 gold) a book of Death (616 gold) a book of Displacement (308 gold) a book of Dreams (336 gold) a book of Power (588 gold) a book of Misfortune (476 gold) a book of Burglary (308 gold) a book of Storms (364 gold) a book of Minor Magic (224 gold) a book of Necromancy (476 gold) [Shop] Lihimp's Assorted Antiques a potion of heal wounds (115 gold) a potion of brilliance (92 gold) the +10 flail "Cioroal" {vamp, +Blink Will+ Dex+2} (1938 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. +Blink: It lets you blink. a potion of curing (69 gold) a scroll of fear (92 gold) an amulet of regeneration (690 gold) a potion of invisibility (184 gold) [Shop] Synlomim's General Store a +0 spear (36 gold) a potion of magic (96 gold) a potion of degeneration (12 gold) the ring of the Kitsune {^Contam rF+ rCorr Int+6 Dex+2} (650 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a scroll of identify (24 gold) a scroll of noise (12 gold) 2 scrolls of fear (96 gold) a potion of lignification (36 gold) a +0 robe (8 gold) a +0 sling (18 gold) (0, 0, D:2) an adder skeleton (15, -34, D:2) 5 stones (15, -30, D:2) a +0 dagger (17, 14, D:2) a rat skeleton (22, -43, D:2) a +0 club (25, -37, D:2) a +0 dagger (26, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 14, D:2) a +0 dagger (29, 0, D:2) a +1 hat (41, -6, D:2) a +0 whip (42, 14, D:2) a +0 dagger (47, -32, D:2) a +0 club (48, -7, D:2) a +0 mace of protection (57, -22, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (57, 8, D:2) a +0 whip (62, -6, D:2) a +0 leather armour (62, -5, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, 28, D:3) a +0 mace (22, 5, D:3) 3 large rocks (23, 4, D:3) a +0 robe (23, 5, D:3) a quokka corpse (skeletalised by now) (25, -8, D:3) a +4 short sword (27, 31, D:3) a ball python corpse (skeletalised by now) (28, 1, D:3) a +0 club (36, 7, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 2, D:4) a +0 leather armour a +0 club a +0 hand axe an orc skeleton (2, 6, D:4) a +0 dagger a +0 hand axe an orc skeleton (3, 5, D:4) a +0 long sword (4, 10, D:4) a +0 robe (8, 0, D:4) a +0 dagger (11, 2, D:4) a +0 dagger (29, -15, D:4) 5 stones (36, -8, D:4) a hobgoblin skeleton (48, -14, D:4) a hobgoblin skeleton (53, 6, D:4) a +0 hammer Level 5 of the Dungeon [Shop] Sutasm's Jewellery Shoppe a ring of positive energy (260 gold) a +4 ring of protection (468 gold) the ring "Omilehuk" {rElec rC+ Slay+2 Stlth+} (652 gold) [ring of protection from cold] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a ring of resist corrosion (260 gold) a +5 ring of evasion (468 gold) the ring "Morch" {rCorr MP+9 Dex+4 Slay+3} (696 gold) [ring of magical power] Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +5 ring of evasion (468 gold) a ring of positive energy (260 gold) a ring of positive energy (260 gold) (0, 0, D:5) a +0 robe a +0 dagger (0, 5, D:5) 2 boomerangs a +0 short sword (1, 1, D:5) a +0 dagger a +0 leather armour a +0 short sword (7, 10, D:5) a +0 hand axe (12, 6, D:5) a +0 dagger (12, 10, D:5) a +0 robe a +0 dagger (15, 12, D:5) a +0 club 6 stones a +0 scale mail (19, -2, D:5) a +0 whip (19, 0, D:5) a +0 giant club (29, -26, D:5) a +0 robe (42, -12, D:5) a +0 giant club (45, -7, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 26, D:6) 6 stones (7, -16, D:6) 5 stones (23, 23, D:6) a +0 dagger (26, -17, D:6) a +0 robe a +5 long sword (29, 12, D:6) a +0 giant club (30, -17, D:6) a +0 robe a +3 halberd (31, -17, D:6) a +0 robe a +3 short sword of freezing (31, 12, D:6) a +0 mace a +0 mace a +0 leather armour (35, -17, D:6) 6 stones (37, -13, D:6) a +0 robe a +2 hand axe (37, 3, D:6) a +0 cloak (39, 14, D:6) a +0 short sword (40, 17, D:6) a +0 flail a +0 robe (40, 18, D:6) a +0 club (43, 27, D:6) a +0 helmet (47, -16, D:6) a +0 flail a +0 leather armour a +0 club (47, -15, D:6) a +0 spear a +0 club (47, -11, D:6) a +0 halberd (48, -14, D:6) a +0 club Level 7 of the Dungeon [Shop] Wotarog's Weapon Emporium a +2 battleaxe of freezing (355 gold) a +0 spear (45 gold) a +0 spear (45 gold) a +0 quarterstaff (60 gold) a +0 falchion (45 gold) 3 stones (4 gold) a +0 long sword (52 gold) a +0 rapier (60 gold) a +0 hand axe (45 gold) a +0 glaive (97 gold) (0, 0, D:7) a +0 mace (0, 1, D:7) a +0 dagger a +0 robe (0, 3, D:7) a +0 dagger a +0 leather armour a +0 hand axe a +0 whip (23, 17, D:7) a +0 plate armour (32, 14, D:7) a +0 whip (32, 19, D:7) 5 boomerangs (38, 23, D:7) a +0 rapier (39, 32, D:7) a +0 morningstar (52, 19, D:7) a +0 dagger a +0 chain mail (52, 20, D:7) a +0 war axe (55, 4, D:7) a +1 scimitar a +0 robe (55, 6, D:7) a +0 robe a +0 short sword (56, 6, D:7) a +3 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) 18 gold pieces (0, 8, D:8) a poisoned dart (3, -23, D:8) a +0 robe (17, -18, D:8) a +0 hand axe a +0 ring mail (18, -17, D:8) a +0 mace (20, -17, D:8) a +0 whip (20, -16, D:8) a +1 halberd of protection a +0 robe the Ecumenical Temple