cikandin Level 1 of the Dungeon (6, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 34, D:1) a bat corpse (skeletalised by now) (12, 21, D:1) a +0 long sword (13, 5, D:1) a +0 spear a gnoll skeleton (13, 46, D:1) a +0 long sword (18, 36, D:1) a +0 club (19, 8, D:1) a ball python skeleton (19, 28, D:1) a hobgoblin skeleton (21, 0, D:1) a +0 whip (23, 10, D:1) a +0 club (30, 14, D:1) a +0 quarterstaff (30, 32, D:1) a +0 club a goblin skeleton (36, 29, D:1) a +0 short sword (38, 14, D:1) a +0 ring mail (43, 19, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (46, 45, D:1) a +0 club (48, 50, D:1) a hobgoblin corpse (skeletalised by now) (49, 50, D:1) a quill talisman (50, 50, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (4, -5, D:2) 10 gold pieces (21, -4, D:2) a rat corpse (22, 9, D:2) a ball python corpse (25, 17, D:2) 5 poisoned darts (32, 16, D:2) 2 flux baubles (35, -18, D:2) a bat skeleton (42, -15, D:2) a +0 flail (42, -11, D:2) a +2 robe of positive energy (46, 16, D:2) a +0 dagger a kobold corpse (49, -23, D:2) the inkwell talisman of Discretion {rCorr Str+2 Dex-4 SInv} [inkwell talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (60, -16, D:2) a +0 robe