Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (console) character file. Game seed: 11990805115604597152 21 cikandin the Chiller (level 2, -1/20 HPs) Began as a Gnoll Ice Elementalist on May 11, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1340 turns). cikandin the Chiller (Gnoll Ice Elementalist) Turns: 1340, Time: 00:02:06 Health: -1/20 AC: 2 Str: 7 XL: 2 Next: 83% Magic: 7/7 EV: 12 Int: 14 God: Gold: 26 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) c - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) d - a +1 dagger of venom Missiles b - 3 poisoned darts Armour a - a +0 robe (worn) e - a +0 leather armour Scrolls c - a scroll of identify {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of attraction {unknown} j - a potion of brilliance {unknown} k - a potion of lignification {unknown} l - a potion of mutation {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 7.0 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 2% 3 Ozocubu's Armour Ice 23% N/A 2% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Lesser Beckoning Tloc 8% N/A 22% 2 Call Canine Familiar Summ 4% N/A 41% 3 Sigil of Binding Hex 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, catching its breath, 100% to hit) You freeze the ribbon worm. You kill the ribbon worm! Okay, then. Unknown command. Unknown command. Magic restored. You disentangle yourself. Found a stone staircase leading down. l - a cyan potion You encounter 3 gnolls. The gnoll shouts! There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The sling bullet hits the gnoll but does no damage. The gnoll hits you with a +0 whip. Fire: c) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (56% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. x2 Fire: c) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (56% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll hits you with a +0 whip. You die... ∆...# .# #..# .# #..# .# #..# .# #>.# .# #..# j# ###..#######j# #.###..........@j# #........######### #.###.#.## #.#.# ∆ #.#.# ##.#.# #####....# .......### #####.## #.# You could see 3 gnolls. Vanquished Creatures A ribbon worm (D:2) 4 endoplasms (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 6 goblins (D:1) A kobold (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cikandin the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 13/19 MP: 4/7 1340 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_corners, minivault_19, hangedman_decor_points D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Attack: Normal || 33 Melee: Unarmed || 33 Bite || 5 Fire: Sling || 6 Cast: Freeze || 25 Stab: Sleeping || 4 Distracted || 1 Armour: Robe || 31 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1341 | 1167 | 174 | 0 | 970 | 2 | 670.5 | Dungeon | 1341 | 1167 | 174 | 0 | 970 | 2 | 670.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1284 daAuts D:2: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+