Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (console) character file. Game seed: 9603456651492046879 494 cikandin the Poker (level 7, 0/53 (56) HPs) Began as a Merfolk Fighter on May 8, 2026. Slain by a wight ... wielding a +4 trident (2 damage) ... in an ossuary. The game lasted 00:04:23 (2881 turns). cikandin the Poker (Merfolk Fighter) Turns: 2881, Time: 00:04:24 HP: 0/53 (56) AC: 11 Str: 19 XL: 7 Next: 15% MP: 7/7 EV: 4 Int: 7 God: Gold: 168 SH: 5 Dex: 13 Spells: 6/6 levels left rFire + . . (50%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) g - +0 plate armour rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of wildshape Stlth f - ring of protection from fire HPRegen 0.28/turn h - ring of poison resistance MPRegen 0.10/turn %: no passive effects @: mighty, studying Ranged Weapons, lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 168 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) k - the +7 short sword "Ibbeus" {devious, Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles d - 2 throwing nets (quivered) j - 5 boomerangs Armour b - a +0 scale mail c - a +0 buckler (worn) g - a +0 plate armour (worn) i - a +0 pair of boots of stealth Jewellery e - an amulet of wildshape (worn) f - a ring of protection from fire (worn) h - a ring of poison resistance (worn) Wands c - a wand of warping (4) Scrolls c - 2 scrolls of blinking {unknown} d - a scroll of enchant weapon {unknown} e - 6 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} j - a scroll of amnesia {unknown} m - 2 scrolls of teleportation {unknown} q - 2 scrolls of poison {unknown} u - 2 scrolls of immolation {unknown} v - a scroll of fear {unknown} Potions m - a potion of might f - a potion of ambrosia {unknown} k - 2 potions of mutation {unknown} l - 2 potions of enlightenment {unknown} n - a potion of moonshine {unknown} o - 2 potions of haste {unknown} p - a potion of magic {unknown} s - 2 potions of curing {unknown} t - a potion of cancellation {unknown} Skills: + Level 5.1 Fighting + Level 6.0 Polearms + Level 3.4 Armour + Level 4.7 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 100% 1 Grave Claw Necr 0% 2d7 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Static Discharge Conj/Air 0% 3-3/arc 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Ignite Poison Fire/Alch 0% N/A 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You encounter an orc zombie. The hound zombie bites you. The orc zombie leaves your sight. You feel very mighty all of a sudden. The hound zombie bites you but does no damage. The wight barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You impale the hound zombie!! The hound zombie is almost destroyed. You block the hound zombie's attack. The wight hits you but does no damage. The hound zombie barely misses you. You barely miss the hound zombie. The hound zombie is almost destroyed. The wight hits you from afar with a +4 trident! * * * LOW HITPOINT WARNING * * * The hound zombie bites you. * * * LOW HITPOINT WARNING * * * You barely miss the hound zombie. The hound zombie is almost destroyed. The hound zombie bites you but does no damage. The wight hits you from afar with a +4 trident. * * * LOW HITPOINT WARNING * * * You hit the hound zombie. You destroy the hound zombie! The wight hits you from afar with a +4 trident! * * * LOW HITPOINT WARNING * * * The wight hits you with a +4 trident. You die... ## ############ #? #..#......#. #Z #..#......#. #z######..#......#. #.@....#..##'###### #......#..#....#... ######'##'#....#... #...#^^...#....#... #...#...^.#....##'# #...'.∩⌠∩^####'#... #...#^^.^.#....#... #...#.....#....#... ##'########....'... #....#....'....#... #....#....######### You could see a wight and an orc zombie. Vanquished Creatures A burial acolyte (Ossuary) 2 bes kemwar (Ossuary) 3 human zombies (Ossuary) A bombardier beetle (D:3) 3 centaur zombies (Ossuary) 2 mummies (Ossuary) 9 hound zombies (Ossuary) 4 dart slugs 6 gnoll zombies (Ossuary) 6 endoplasms 5 hobgoblins 2 jackals (D:3) A quokka (D:3) 5 ball pythons 4 bats 2 frilled lizards (D:1) 9 goblins 6 kobolds A kobold zombie (Ossuary) 8 orc zombies (Ossuary) 6 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cikandin the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 216 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 977 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 1757 | D:3 | Reached skill level 4 in Polearms 1798 | D:3 | Identified the +7 short sword "Ibbeus" {devious, Int+3} 2008 | D:3 | Found an ornate altar of the Wu Jian Council. 2108 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 2241 | D:4 | Found a sand-covered staircase. 2254 | Ossuary | Entered an ossuary 2357 | Ossuary | Reached XP level 5. HP: 42/42 MP: 5/5 2436 | Ossuary | Reached skill level 5 in Polearms 2451 | Ossuary | Reached XP level 6. HP: 35/49 MP: 6/6 2684 | Ossuary | Reached skill level 5 in Fighting 2684 | Ossuary | Reached XP level 7. HP: 44/56 MP: 7/7 2866 | Ossuary | Reached skill level 6 in Polearms 2880 | Ossuary | HP: 2/53 [wight/+4 trident (8)] 2881 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, grunt_decor_one_mirror, skrybe_limestone_x, hangedman_decor_clover_reticule D:2: layout_basic D:3: minmay_skewed_foursquare, layout_basic, pdpol_wu_jian_five_deadly_venoms D:4: layout_rooms, enter_ossuary_1 Ossuary: ossuary_hellmonk_twisting_tombs Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Polearms | 4 5 6 | 6.0 Fighting | 4 5 | 5.1 Shields | 4 | 4.7 Armour | 3 | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 142 | 175 | 34 || 351 Melee: Trident | 142 | 175 | 34 || 351 Drink: Might | | | 1 || 1 Armour: Scale mail | 55 | | || 55 Plate armour | | 148 | 28 || 176 Dodge: Dodged | 40 | 43 | 8 || 91 Block: Buckler | 12 | 39 | 11 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2918 | 2812 | 106 | 0 | 2192 | 5 | 583.6 | Dungeon | 2274 | 2168 | 106 | 0 | 1807 | 4 | 568.5 | Ossuary | 644 | 644 | 0 | 0 | 385 | 1 | 644.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 913 daAuts D:3: 890 daAuts Ossuary: 644 daAuts D:2: 453 daAuts D:4: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+