Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (console) character file. Game seed: 358260372310153369 63 cikandin the Poker (level 4, 0/37 HPs) Began as a Merfolk Fighter on May 8, 2026. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1083 turns). cikandin the Poker (Merfolk Fighter) Turns: 1083, Time: 00:02:32 Health: 0/37 AC: 9 Str: 18 XL: 4 Next: 9% Magic: 4/4 EV: 8 Int: 7 God: Gold: 47 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +2 pair of boots Will ..... (no amulet) Stlth d - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +2 pair of boots (worn) Jewellery d - a ring of positive energy (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} Potions m - 3 potions of might d - a potion of mutation {unknown} f - 2 potions of enlightenment {unknown} j - 2 potions of magic {unknown} k - a potion of attraction {unknown} l - a potion of invisibility {unknown} n - a potion of heal wounds {unknown} o - 2 potions of haste {unknown} Skills: + Level 3.8 Fighting + Level 4.1 Polearms + Level 2.6 Armour + Level 3.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 88% 1 Sublimation of Blood Necr 0% N/A 96% 2 Passwall Erth 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll hits you from afar with a +0 spear. You hit the goblin. You kill the goblin! The gnoll hits you from afar with a +0 spear. You encounter a gnoll. It is wielding a +0 halberd. You hit the hobgoblin. You kill the hobgoblin! The hobgoblin hits you but does no damage. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. You puncture the hobgoblin! You kill the hobgoblin! The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is lightly wounded. The gnoll misses you. The gnoll closely misses you. You block the gnoll's attack. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! The gnoll completely misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You see here a ribbon worm corpse. The gnoll barely misses you. You block the gnoll's attack. The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Nothing quivered! Unknown command. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (63% to hit) You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! You die... .....###.###### ######........# ....⌠###....#.# ......#####†#.# .......## #.#.# ♣#♣♣♣...###.#.####### ♣♣...##.........# ♣♣...######.##.# ♣♣..⌠# #.# ♣...#####.# # ♣...'..##@##.# #...'..##....# # ♣..)'..##j#### .# ♣...##....j.j# ..# ♣♣..⌠#..#####.#...# ♣♣...###.# #j...#.# ♣♣...## #.####†#....# ♣#♣♣♣...## #.##)j?..>### .......## #.##)##...# ......## ###.. ..## ....⌠## #... ...# You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 6 endoplasms 9 hobgoblins 2 jackals (D:1) 2 quokkas 2 ball pythons 4 bats 6 frilled lizards 4 goblins 4 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cikandin the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 61 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 317 | D:1 | Found a faded altar of an unknown god. 527 | D:2 | Identified the +7 whip "Coomm" {venom, rElec rCorr} 548 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 716 | D:2 | Found an iron altar of Okawaru. 905 | D:2 | Reached skill level 4 in Polearms 1062 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1083 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, chequers_ecumenical_altar_lobes D:2: layout_loops_ring, basic_altar, kennysheep_donut, palyth_stone_intersect, st_stairs_5 Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 | 4.1 Fighting | | 3.8 Armour | | 2.6 Shields | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 123 | 12 || 135 Melee: Trident | 123 | 12 || 135 Armour: Scale mail | 62 | 14 || 76 Dodge: Dodged | 34 | 7 || 41 Block: Buckler | 27 | 2 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1102 | 1032 | 70 | 0 | 748 | 2 | 551.0 | Dungeon | 1102 | 1032 | 70 | 0 | 748 | 2 | 551.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 587 daAuts D:1: 515 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+