Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 7523780786565449908 20 cikandin the Sneak (level 2, 0/15 HPs) Began as a Vine Stalker Brigand on May 7, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (646 turns). cikandin the Sneak (Vine Stalker Brigand) Turns: 646, Time: 00:00:43 Health: 0/15 AC: 3 Str: 13 XL: 2 Next: 79% Magic: 0/3 EV: 1 Int: 11 God: Gold: 29 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: constricted A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.0 Fighting * Level 2.2 Short Blades - Level 1.9 Throwing + Level 1.1 Dodging - Level 5.0 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Fire/Alch 0% 2d4 98% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. x2 The ball python bites you but does no damage. The ball python barely misses you. The jackal bites you. You barely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal pauses to sniff the ground. The jackal closely misses you. The ball python barely misses you. x2 The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2; The jackal bites you. The ball python bites you. The ball python grabs you. The ball python constricts you. The jackal bites you. The jackal bites you but does no damage. You hit the ball python. The ball python is moderately wounded. The jackal bites you. x2 The ball python bites you but does no damage. The ball python constricts you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you but does no damage. x2 The jackal completely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ######.#.###.# #........#~#.# #.####.#.#♣ß.' . #.##.....#~#.# K.# #.##.#.#.###.# #...##+####.##.#...≈≈#.# #.......#.##.#.#.≈##'# ###...hh..#.##.#.#.≈#ß.# ......h@..#.##.#.#.≈#... ......Sh...........≈#... ....#######.##.#.#.≈#... ... ###.##.....≈#..ß # .........#.≈#### ####.###....≈≈≈≈≈ ...#.#.......#... .....#†....#.#.## .....#..#..#.#.#. You could see 4 jackals, a ball python and a kobold (wandering). Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cikandin the Vine Stalker Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 196 | D:1 | Reached skill level 1 in Dodging 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 217 | D:1 | Reached skill level 5 in Stealth 646 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, nicolae_figureground_sparkle Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.2 Dodging | 1 | 1.1 Stealth | 5 | 5.0 Fighting | 2 | 2.0 Throwing | | 1.9 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Dagger || 47 Bite || 5 Stab: Sleeping || 4 Armour: Robe || 43 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 641 | 641 | 0 | 0 | 516 | 1 | 641.0 | Dungeon | 641 | 641 | 0 | 0 | 516 | 1 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+