cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -7, D:1) a +0 leather armour (4, 0, D:1) a +0 trident (7, -40, D:1) a +0 robe (8, -32, D:1) a +0 ring mail (8, -25, D:1) a bat skeleton (12, -41, D:1) a hobgoblin corpse (skeletalised by now) (12, -6, D:1) a +0 ring mail (36, -5, D:1) a hobgoblin skeleton (44, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, -26, D:1) a frilled lizard corpse (skeletalised by now) (47, -18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 16, D:2) a +0 dagger (6, 6, D:2) a +0 sling (11, -7, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (16, 10, D:2) a +0 leather armour (17, 10, D:2) 3 poisoned darts (26, -9, D:2) a +2 leather armour of willpower (33, 9, D:2) the +1 mace of Mastery {concuss, Str+4 Int+7 Dex-3} Str+4: It affects your strength (+4). Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (35, 11, D:2) a staff of air (37, 21, D:2) 3 flux baubles (43, 18, D:2) a +0 dagger (48, -7, D:2) a +0 war axe (54, 19, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rimehorn talisman (1, 11, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (2, 6, D:3) an adder corpse (skeletalised by now) (2, 10, D:3) a ball python corpse (skeletalised by now) (2, 11, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (4, -4, D:3) a +0 mace an orc skeleton (5, -4, D:3) a +0 ring mail (15, 11, D:3) a +0 dagger (19, -4, D:3) a +0 club 3 poisoned darts a goblin skeleton (20, -6, D:3) a +0 flail a +0 club a +0 chain mail an orc skeleton (23, -8, D:3) a +0 dagger a +0 long sword a +0 ring mail an orc skeleton (23, -7, D:3) a hobgoblin skeleton (28, -4, D:3) a +0 mace (39, 4, D:3) a +0 hammer (42, -2, D:3) a +0 dagger a goblin skeleton (42, 5, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (43, -15, D:3) the +0 scale mail "Deorphuxe" {Harm rElec Dex+8} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. Level 4 of the Dungeon (8, -18, D:4) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 6, D:4) a ball python corpse (skeletalised by now) (10, 8, D:4) a +0 club (17, 16, D:4) a +0 scale mail (20, -28, D:4) a ball python corpse (skeletalised by now) a hound corpse (skeletalised by now) (28, -9, D:4) a frilled lizard corpse (skeletalised by now) (28, -2, D:4) a +0 leather armour (42, -3, D:4) a +0 leather armour (42, 8, D:4) a +0 dagger (43, 10, D:4) a +0 dagger a +0 robe (43, 11, D:4) a +0 club a +0 flail a +0 hand axe (44, 10, D:4) a +0 whip (49, -4, D:4) a +0 dagger (51, -15, D:4) a +0 dagger (54, 6, D:4) a +0 club a goblin corpse (skeletalised by now) (71, -15, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, -1, D:5) a +0 spear a gnoll corpse (skeletalised by now) (1, 0, D:5) a +0 spear a gnoll corpse (skeletalised by now) (2, 0, D:5) a +0 flail (6, -4, D:5) a quokka corpse (skeletalised by now) (12, -38, D:5) a +0 leather armour (12, 8, D:5) a +0 mace (27, 8, D:5) a +0 mace an orc skeleton (35, -33, D:5) a +0 giant spiked club an ogre skeleton (40, -29, D:5) a +0 falchion a +0 robe a +1 dagger of speed an orc skeleton an orc skeleton (40, -28, D:5) a +0 hand axe (49, -17, D:5) an adder skeleton (58, -24, D:5) a +0 robe (58, 7, D:5) a +0 flail Level 6 of the Dungeon (0, 17, D:6) a +0 flail a +0 robe (13, -1, D:6) a +0 club (14, -1, D:6) a +0 club a +0 leather armour (14, 0, D:6) a +0 whip (14, 20, D:6) a +0 robe (15, -2, D:6) a +0 spear (18, 19, D:6) a +1 hand axe of freezing (22, 19, D:6) a +0 dagger a +0 leather armour (23, 17, D:6) a +0 halberd a +0 giant spiked club (23, 18, D:6) a +2 flail of venom (23, 19, D:6) a +0 battleaxe a +0 chain mail (24, 16, D:6) a +0 flail (24, 17, D:6) a +0 scale mail a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail a +0 war axe (0, 1, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe (25, -17, D:7) a +2 falchion a +0 robe a +4 falchion of freezing a +0 robe (27, -17, D:7) a +0 short sword a +0 ring mail a +4 dagger of freezing a +0 robe (31, 6, D:7) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (34, -18, D:7) a +0 dagger a +0 robe (41, 21, D:7) a +0 short sword a stone a +0 club a +0 short sword a +0 club (44, 20, D:7) a +0 dagger (45, -12, D:7) a +2 hand axe a +0 leather armour (45, 9, D:7) a +0 club a +0 ring mail a +0 short sword (46, -17, D:7) a +0 robe (46, -11, D:7) a +0 robe a staff of earth (46, 3, D:7) a +0 flail a +0 dagger a +0 leather armour a +2 mace of draining a +0 leather armour (46, 10, D:7) a +0 morningstar a +0 flail a +0 whip a +0 club a +0 dagger 4 stones (47, -11, D:7) a +0 robe a +0 scale mail a +5 spear a +3 hand axe a +0 dagger a +0 robe a +0 robe a +0 hand axe a +0 robe (47, 3, D:7) a +0 club a +0 whip a +0 leather armour (47, 10, D:7) a +0 club (48, 26, D:7) a +0 long sword the Ecumenical Temple