cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, 13, D:1) a frilled lizard corpse (skeletalised by now) (3, -7, D:1) a +0 leather armour (6, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -13, D:1) a goblin corpse (skeletalised by now) (19, 10, D:1) a +0 dagger (20, -13, D:1) a jackal corpse (skeletalised by now) (20, 10, D:1) a +0 dagger a goblin skeleton (26, -11, D:1) a frilled lizard skeleton (28, -8, D:1) a +0 whip (29, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, -12, D:1) a +0 club (42, -17, D:1) 3 gold pieces (42, -16, D:1) 14 gold pieces (42, -15, D:1) 4 gold pieces (43, -17, D:1) 13 gold pieces (43, -16, D:1) 10 gold pieces (43, -15, D:1) 6 gold pieces (44, -17, D:1) 11 gold pieces (44, -16, D:1) 11 gold pieces (44, -15, D:1) 10 gold pieces (45, 25, D:1) a frilled lizard corpse (skeletalised by now) (47, 9, D:1) a +0 club a kobold skeleton (47, 25, D:1) a +0 club (48, 8, D:1) a +0 dagger a stone (49, 16, D:1) a +0 hand axe Level 2 of the Dungeon (5, 11, D:2) a +0 whip (8, 8, D:2) a +0 ring mail (8, 15, D:2) a +0 scale mail (12, -11, D:2) a +0 dagger (12, -10, D:2) a +0 animal skin (13, -10, D:2) a +0 club (13, -9, D:2) a +0 club (14, -9, D:2) a hobgoblin skeleton (14, 24, D:2) a rat skeleton (15, -12, D:2) a +0 club a +0 club a +0 sling a goblin skeleton (15, 29, D:2) a ball python skeleton (16, -9, D:2) a +0 dagger (16, -8, D:2) a +0 club a goblin skeleton (17, 25, D:2) a +0 scythe a +0 robe (20, 23, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (21, 22, D:2) 6 boomerangs (27, -12, D:2) the felid skeleton of Natasha (36, 3, D:2) a +0 whip (39, 12, D:2) a +0 club a goblin skeleton (40, -7, D:2) a +0 dagger (53, -4, D:2) a +0 leather armour (56, 13, D:2) a +0 ring mail (57, 0, D:2) a hobgoblin corpse (skeletalised by now) (57, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (59, -6, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Beunu's Antique Armour Emporium a +0 buckler (76 gold) a +1 leather armour of poison resistance (187 gold) a +0 chain mail (102 gold) a +0 leather armour (34 gold) a +0 robe (15 gold) a +0 chain mail (102 gold) a +0 leather armour (34 gold) a +2 leather armour of cold resistance (323 gold) (2, 16, D:3) a +0 falchion (16, 8, D:3) a +0 robe a +0 dagger (16, 15, D:3) a +0 short sword a kobold skeleton (17, 7, D:3) a +0 mace (18, 10, D:3) a +0 robe (19, -5, D:3) a +0 club a +0 whip a +0 dagger a +0 robe (19, -4, D:3) a +0 short sword an orc corpse (skeletalised by now) (19, 29, D:3) a ball python corpse (skeletalised by now) (26, -5, D:3) a stone a +0 dagger a +0 hand axe a kobold skeleton an orc skeleton (27, -6, D:3) a bat skeleton (27, 20, D:3) a +0 sling (33, 9, D:3) a +0 leather armour (35, -13, D:3) a +0 club (35, 19, D:3) a +0 whip a +0 flail an orc skeleton (36, 22, D:3) a +0 quarterstaff a +0 leather armour a hobgoblin corpse (skeletalised by now) (37, 20, D:3) a +0 dagger (45, 3, D:3) a +0 short sword (48, 5, D:3) a +0 dagger a +0 robe (48, 10, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (49, 7, D:3) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, 8, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (3, -6, D:4) a +0 dagger a goblin skeleton a hobgoblin skeleton (4, -7, D:4) a +0 dagger a goblin skeleton (6, 1, D:4) 13 gold pieces (15, -29, D:4) a wand of quicksilver (7) (15, -25, D:4) 13 gold pieces Level 5 of the Dungeon (8, 33, D:5) a +0 ring mail (10, 12, D:5) a +0 short sword (12, -14, D:5) a +0 short sword (13, -23, D:5) a +0 giant club an ogre skeleton (13, 22, D:5) a quokka corpse (skeletalised by now) (14, 30, D:5) a +0 dagger (25, -19, D:5) a +0 hand axe a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (25, -18, D:5) a +0 mace (37, 22, D:5) a +0 ring mail (39, 19, D:5) a +0 mace (40, 21, D:5) a +0 hand axe a +0 club a +0 ring mail a +0 whip a +0 dagger a +0 scale mail an orc skeleton an orc skeleton (49, 7, D:5) a quokka corpse (skeletalised by now) (49, 21, D:5) a +0 dagger (49, 29, D:5) a +0 pair of boots (58, -2, D:5) a +0 robe the +2 leather armour of Lies {-Tele rPois Int+3 Dex+5} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (59, -13, D:5) a +0 dagger (60, -13, D:5) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a parchment of Passwall (2, -20, D:6) a water moccasin skeleton (13, -30, D:6) a +0 giant spiked club an ogre skeleton (15, 0, D:6) 2 curare-tipped darts (31, 3, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (37, -29, D:6) the inkwell talisman "Omaddoch" {Str-5 Dex+6} [inkwell talisman] Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). (37, -3, D:6) a +0 chain mail (38, -7, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (51, -47, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 trident an orc corpse (skeletalised by now) (5, 10, D:7) a black bear skeleton (6, 1, D:7) a +0 hand axe (16, 26, D:7) a +0 dagger a +0 robe (30, -6, D:7) a +0 dagger (30, 20, D:7) an iguana skeleton (36, 4, D:7) a parchment of Launch Clockwork Bee (37, 25, D:7) a +0 vampiric hand axe a boomerang (39, 25, D:7) a +0 short sword a +0 chain mail an orc skeleton (39, 40, D:7) 5 poisoned darts (43, 25, D:7) a +0 dagger a +0 robe a +0 club 2 boomerangs an orc skeleton (43, 26, D:7) a +0 club an orc skeleton (46, 14, D:7) a +0 giant club (47, 41, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow a centaur skeleton (9, 14, D:8) a +0 sling (16, 7, D:8) a +0 spectral quarterstaff (19, 26, D:8) a +0 robe (21, 24, D:8) a +0 short sword a +0 leather armour an orc skeleton (22, 24, D:8) a +0 club 2 boomerangs an orc skeleton (25, 23, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (26, 25, D:8) a +0 dagger a +0 robe (27, -12, D:8) a +0 flail a +0 leather armour (27, 24, D:8) a gnoll skeleton (28, 23, D:8) a +0 club a gnoll skeleton (28, 24, D:8) a +0 pair of boots a +0 spear a +0 dagger (29, -4, D:8) an amulet of faith (33, 9, D:8) a +0 halberd a gnoll skeleton (33, 10, D:8) a +0 plate armour a +1 trident of venom an orc skeleton (33, 11, D:8) a +0 flail a +0 whip a +0 robe a +0 dagger a gnoll skeleton a gnoll skeleton an orc skeleton (33, 22, D:8) a +0 falchion (34, 10, D:8) a +0 leather armour a +0 dagger (36, -5, D:8) 5 boomerangs Level 9 of the Dungeon (0, 1, D:9) a +0 robe (5, -13, D:9) a +0 short sword (5, 3, D:9) a +0 rapier (11, -3, D:9) a +0 spear a +0 flail (12, -3, D:9) a +0 spear a +0 whip (12, -2, D:9) a +0 ring mail a +0 spear (15, 13, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 great sword (16, 13, D:9) a +0 club (16, 15, D:9) a +0 ring mail a +0 dagger (16, 21, D:9) a +0 ring mail (17, 13, D:9) 7 gold pieces a +0 robe a +0 dagger (17, 14, D:9) a +0 whip (17, 15, D:9) a +0 spear (23, -8, D:9) a +0 flail (26, 15, D:9) a +0 orcbow Level 10 of the Dungeon (0, 2, D:10) a +0 robe (0, 8, D:10) 14 gold pieces (26, -13, D:10) a +0 great sword (27, -16, D:10) a +0 plate armour (27, 8, D:10) a +0 quarterstaff (33, -1, D:10) the +3 scimitar of Disintegration {venom, ^Contam rF- rN+++ Dex+3} ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (36, -6, D:10) 6 gold pieces a +0 falchion a +0 chain mail (36, -5, D:10) 4 gold pieces a +0 trident a +0 chain mail a +0 kite shield the Necropolis (0, 0, Necropolis) a +0 ring mail (0, 1, Necropolis) a potion of heal wounds (0, 2, Necropolis) a potion of heal wounds (0, 3, Necropolis) 10 gold pieces (1, -1, Necropolis) 19 gold pieces (1, 0, Necropolis) the +0 dire flail "Causch" {speed, ^Drain Will+++ Str-3 Dex+2} ^Drain: It drains your maximum health when unequipped. Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (1, 3, Necropolis) 20 gold pieces (4, 2, Necropolis) a potion of magic (25, 11, Necropolis) a +0 scale mail (45, 0, Necropolis) a +0 rapier (45, 1, Necropolis) a +0 spear (45, 2, Necropolis) a +0 whip of flaming (unseen) (46, 2, Necropolis) 28 gold pieces (47, 0, Necropolis) the +0 spear of Duty {venom, rF- rN++ Dex+2 SInv} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (47, 1, Necropolis) a +0 rapier (47, 2, Necropolis) a scroll of immolation