cikandin Level 1 of the Dungeon [Shop] Zyaptumoih's Armour Shoppe a +0 robe (9 gold) a +2 robe of resistance (379 gold) a +0 scale mail (40 gold) a +2 robe (129 gold) a +0 ring mail (40 gold) the +0 leather armour of Cocomus {rPois Dex+3} (195 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 cloak (45 gold) a +2 cloak of willpower (215 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 34, D:1) an inkwell talisman (3, 8, D:1) a staff of earth (9, 6, D:1) a +0 leather armour a hobgoblin skeleton (10, 6, D:1) a hobgoblin skeleton (21, -8, D:1) a +0 leather armour (22, 41, D:1) a parchment of Animate Dead (25, 34, D:1) a +0 club 2 stones a kobold skeleton (34, -2, D:1) a bat skeleton (39, -15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, 4, D:1) a bat skeleton (52, 31, D:1) a ball python skeleton (54, 20, D:1) a ball python corpse (skeletalised by now) (55, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (5, 51, D:2) a +0 mace (10, -2, D:2) a +0 leather armour (13, -8, D:2) a rat skeleton (24, 30, D:2) a +0 dagger 3 stones (28, 29, D:2) a +0 robe (30, 5, D:2) a +0 dagger (30, 25, D:2) a +0 short sword a kobold skeleton (30, 26, D:2) a +0 ring mail (40, 2, D:2) a +0 dagger 4 stones a kobold skeleton (40, 29, D:2) a +0 club (40, 30, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (40, 41, D:2) a quokka corpse (skeletalised by now) (48, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Plog's Assorted Antiques a potion of magic (160 gold) a sack of spiders (800 gold) a scroll of blinking (190 gold) the +9 flail of Boagg {drain, rElec rF++ Str+2} (1740 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a potion of brilliance (80 gold) the +3 glaive of the Past {flame, rElec rF- Str+4 SInv} (1052 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (60 gold) a sack of spiders (800 gold) (2, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (14, -4, D:3) a +0 trident (17, 3, D:3) a rat skeleton (17, 16, D:3) a +0 trident (32, 30, D:3) a frilled lizard corpse (skeletalised by now) (33, 12, D:3) a +0 dagger a goblin skeleton (35, 4, D:3) a +0 leather armour (35, 19, D:3) a bat skeleton (40, 3, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scarab talisman (8, -20, D:4) a hound corpse (skeletalised by now) (14, -10, D:4) a +0 ring mail (14, -7, D:4) a +0 dagger (14, -6, D:4) a +0 dagger (21, 12, D:4) an orb of pyromania (35, 1, D:4) a +0 giant club an ogre corpse (39, -5, D:4) a dart of disjunction