cikandin Level 1 of the Dungeon (7, 8, D:1) a +0 ring mail (15, -10, D:1) a +0 club a goblin skeleton (16, -22, D:1) a rat skeleton (16, -10, D:1) a jackal skeleton (17, -11, D:1) a jackal skeleton (22, 6, D:1) a rat corpse (skeletalised by now) (27, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 4, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (35, -8, D:1) a bat skeleton (43, 7, D:1) a +0 club (44, 6, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (2, 9, D:2) a +0 scale mail (6, 6, D:2) a +0 dagger (8, 3, D:2) a hobgoblin corpse (skeletalised by now) (9, 10, D:2) a +0 trident (14, -6, D:2) a +0 dagger a +0 sling (27, 6, D:2) a scarab talisman (31, -11, D:2) a hobgoblin corpse (skeletalised by now) (31, 20, D:2) a bat corpse (skeletalised by now) (37, 11, D:2) a bat corpse (skeletalised by now) (45, -8, D:2) a ball python skeleton (47, 20, D:2) a +0 hand axe (53, 8, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Bint's Weapon Shop a +0 short sword (36 gold) a +0 mace (36 gold) a +0 spear (36 gold) a +2 long sword of valour (186 gold) the +4 shortbow "Mizinose" {holy, rPois rC+ Will+} (590 gold) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. It can be maximally enchanted to +9. the +5 partisan of Vunnydgh {venom, rF+ rN++ Dex-4 SInv} (644 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It can be maximally enchanted to +9. a +0 spear of entangling (60 gold) a +1 whip of electrocution (158 gold) 3 poisoned darts (21 gold) [Shop] Dymarap's Antique Weapon Shop a +2 heavy battleaxe (570 gold) the +9 trident "Ijomy" {holy, Bane Fly Str+6 Stlth+} (1440 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (9 gold) the +2 arbalest of Annihilation {heavy, rF+ Int+5} (912 gold) rF+: It protects you from fire. Int+5: It affects your intelligence (+5). It can be maximally enchanted to +9. a +1 arbalest of flaming (389 gold) a +0 rapier (104 gold) a +1 hand axe of electrocution (275 gold) a +0 short sword (57 gold) a +0 spear (57 gold) a +0 hand axe (57 gold) [Shop] Fipniff's Magic Scroll Shop a scroll of blinking (95 gold) 2 scrolls of identify (40 gold) a scroll of vulnerability (unknown) (40 gold) a scroll of noise (10 gold) a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Ynlof's Antique Armour Shoppe a scarf of repulsion (180 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) the +1 chain mail "Rafioxiw" {*Silence rF+ rN++ Regen+} (448 gold) *Silence: It may silence you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. It can be maximally enchanted to +8. a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 pair of gloves of parrying (172 gold) a +1 plate armour of resonance (427 gold) a +0 leather armour (30 gold) (0, 0, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (0, 3, D:3) a +0 club an orc corpse (skeletalised by now) (1, 0, D:3) a +0 short sword (2, 14, D:3) a rat corpse (skeletalised by now) (4, 34, D:3) a +0 whip a +0 leather armour (15, 48, D:3) a bat corpse (skeletalised by now) (23, 34, D:3) a +0 short sword (23, 36, D:3) a +0 dagger (24, 15, D:3) a +0 short sword a +0 hand axe a +0 chain mail an orc skeleton (25, 16, D:3) a +0 morningstar a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail a +0 mace a +0 scale mail an orc skeleton an orc skeleton (26, 37, D:3) a human skeleton (34, 31, D:3) a +0 robe (38, 28, D:3) a gold piece (42, 45, D:3) a frilled lizard skeleton (47, 14, D:3) a bat skeleton (54, 34, D:3) a +0 scythe a +0 robe (59, 11, D:3) a +0 dagger 6 poisoned darts (61, 3, D:3) a +0 whip a +0 robe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (2, -24, D:4) a +0 flail a +0 club a +0 falchion an orc corpse (skeletalised by now) (2, -21, D:4) a +0 dagger a goblin corpse (skeletalised by now) (2, -19, D:4) a +0 club (17, -42, D:4) a +0 shortbow (23, -27, D:4) a +0 short sword a kobold skeleton (30, -37, D:4) a +0 dagger (32, -11, D:4) a quill talisman (35, -20, D:4) a hobgoblin skeleton (36, -9, D:4) a +0 spear (36, -8, D:4) a +0 halberd (37, -9, D:4) a +0 flail (39, 1, D:4) a hobgoblin corpse (skeletalised by now) (41, -43, D:4) a +0 giant club an ogre corpse (skeletalised by now) (41, -24, D:4) a +0 short sword 4 stones a kobold skeleton (52, -12, D:4) a ball python corpse (skeletalised by now) (56, -39, D:4) a +0 short sword a kobold corpse (skeletalised by now) (57, -39, D:4) a +0 club a kobold corpse (skeletalised by now) Level 5 of the Dungeon (9, -13, D:5) a +0 dagger a +0 leather armour (9, -5, D:5) a +0 giant spiked club (14, -12, D:5) a +0 dagger a +0 robe