cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, 21, D:1) a quokka skeleton (5, 21, D:1) a +0 mace (9, 2, D:1) a +0 sling (11, 2, D:1) a +0 short sword (17, 23, D:1) a +0 whip (21, 26, D:1) a +0 club (27, 34, D:1) a +0 robe (27, 36, D:1) a +0 whip (32, -2, D:1) a +0 cloak (32, 29, D:1) a +0 club (33, 32, D:1) a quokka corpse (skeletalised by now) (36, -1, D:1) a +0 club (44, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 dagger (10, 44, D:2) a +0 dagger (11, 31, D:2) a +0 war axe (23, 40, D:2) a +0 club (27, 40, D:2) a +4 dagger (35, -5, D:2) a +0 long sword (37, 29, D:2) a +0 short sword (43, -12, D:2) a +0 club (43, 14, D:2) a +0 dagger Level 3 of the Dungeon (4, 1, D:3) a +0 club a +0 robe (7, -17, D:3) 2 scrolls of identify (9, -11, D:3) 6 gold pieces (10, -16, D:3) a parchment of Olgreb's Toxic Radiance (13, 13, D:3) a staff of alchemy (45, 6, D:3) the quill talisman of Duty {Int+3} [quill talisman] Int+3: It affects your intelligence (+3). (53, 6, D:3) a parchment of Hailstorm