cikandin Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 2, D:1) a +0 quarterstaff (35, -8, D:1) a +0 club a goblin skeleton (36, -21, D:1) a +0 club (39, -16, D:1) a rat skeleton (40, 7, D:1) a +0 robe (40, 13, D:1) a +0 dagger (43, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (52, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (10, 12, D:2) an adder skeleton (12, 9, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (16, 4, D:2) a +0 ring mail a ball python skeleton (21, -20, D:2) 2 poisoned darts (23, -18, D:2) a +0 dagger (36, -7, D:2) a bat corpse (skeletalised by now) (36, 17, D:2) a rat skeleton (40, -16, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 14, D:2) a +0 club a +0 robe (47, 0, D:2) a +0 war axe (55, 8, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (10, 3, D:3) an adder corpse (skeletalised by now) (10, 18, D:3) a +0 short sword 5 stones (26, -3, D:3) a +0 dagger a stone (33, 5, D:3) a maw talisman (53, 19, D:3) a hobgoblin corpse (53, 20, D:3) a +0 club