cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 dagger 3 stones (4, 7, D:1) a +0 whip 2 stones (6, 8, D:1) a ball python corpse (skeletalised by now) (9, -5, D:1) a +0 dagger a goblin skeleton (10, 21, D:1) a bat corpse (skeletalised by now) (11, -7, D:1) a +0 sling (12, -7, D:1) a +0 sling (18, 29, D:1) 5 poisoned darts (22, 35, D:1) a +0 ring mail (23, 7, D:1) a +0 short sword (27, 28, D:1) a +0 club a kobold skeleton (35, -2, D:1) a rat skeleton (39, 36, D:1) a rat skeleton (39, 38, D:1) a bat skeleton (40, 37, D:1) a +0 hand axe (41, -2, D:1) a +0 club (45, 14, D:1) a hobgoblin corpse (skeletalised by now) (46, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 17, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (3, -10, D:2) a +0 spear (3, -9, D:2) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (9, -2, D:2) a +0 dagger a kobold skeleton (12, 1, D:2) a rat skeleton (13, -1, D:2) a bat skeleton (17, -11, D:2) a +0 hand axe (19, -20, D:2) a +0 whip (20, -21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (20, -20, D:2) a +0 dagger a +0 whip a +0 short sword a +0 whip 4 stones a kobold corpse (skeletalised by now) (20, -18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (20, -16, D:2) a +0 leather armour (21, -22, D:2) a +0 short sword (23, 14, D:2) a +0 sling (31, 7, D:2) a ball python skeleton (31, 23, D:2) a +0 spear (32, -1, D:2) a +0 war axe (32, 6, D:2) a +0 robe a +0 club the human skeleton of Jessica (32, 7, D:2) a quokka skeleton (47, -16, D:2) a +0 dagger (49, -12, D:2) a +0 dagger (52, 8, D:2) a quokka skeleton Level 3 of the Dungeon (2, 13, D:3) a frilled lizard skeleton (3, 23, D:3) a +0 dagger a kobold corpse (skeletalised by now) (5, 7, D:3) a stone a +0 dagger a kobold skeleton (5, 8, D:3) a +0 leather armour a +0 trident an orc skeleton (5, 10, D:3) a +0 sling (26, 2, D:3) a jackal corpse (skeletalised by now) (27, 2, D:3) the felid corpse of Natasha (skeletalised by now) (29, 23, D:3) an adder skeleton (30, 19, D:3) a +0 robe the human skeleton of Sigmund (31, 20, D:3) the felid skeleton of Natasha (45, 15, D:3) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, 28, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Tajajiga's Serpentskin Sales Aholem Voyne's Handbook of Esoterica (657 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Irradiate Conjuration/Alchemy 5 c - Fulsome Fusillade Conjuration/Alchemy 8 a scroll of poison (60 gold) 3 poisoned darts (27 gold) a ring of poison resistance (unknown) (300 gold) Olgreb's Codex of Prima Materia (922 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Irradiate Conjuration/Alchemy 5 d - Fulsome Fusillade Conjuration/Alchemy 8 6 poisoned darts (54 gold) 2 poisoned darts (18 gold) (0, 0, D:4) a +0 robe (3, 6, D:4) a +0 halberd a +0 spear a gnoll skeleton (3, 7, D:4) a +0 club a jackal skeleton a jackal skeleton a jackal skeleton a gnoll skeleton (4, -8, D:4) 2 atropa-tipped darts (15, 12, D:4) a +0 club 2 stones a kobold skeleton (18, 51, D:4) a +0 hand axe an orc skeleton (18, 52, D:4) a +0 dagger a +2 robe of cold resistance an orc skeleton (19, 52, D:4) a +0 scale mail a +0 club a +0 club a +0 scale mail a +0 club a +0 leather armour (20, -8, D:4) a black bear corpse (skeletalised by now) (29, 37, D:4) a +0 dagger (29, 38, D:4) a +0 club a kobold corpse (skeletalised by now) (32, 29, D:4) a +0 whip a +0 robe a hound corpse (skeletalised by now) (33, 29, D:4) a +0 club (36, 40, D:4) a +0 club a kobold skeleton (37, 37, D:4) a +0 rapier (39, -1, D:4) a +0 giant club (39, 48, D:4) a +0 dagger a kobold corpse (skeletalised by now) (41, -5, D:4) a goblin skeleton (42, 36, D:4) a ball python skeleton (48, 4, D:4) a +0 dagger (48, 6, D:4) a +0 buckler (51, -2, D:4) an adder skeleton (57, -4, D:4) a +0 short sword Level 5 of the Dungeon (10, 11, D:5) a potion of curing (17, 12, D:5) a +0 club a +0 leather armour (24, 34, D:5) a +0 robe (30, 39, D:5) a +0 giant club (31, 39, D:5) the +1 ring mail of Bitterness {^Drain rElec MP+9} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). It can be maximally enchanted to +5. Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 flail