Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 3817509695669858022 122 cikandin the Conjurer (level 4, -3/35 HPs) Began as a Draconian Conjurer on Apr 14, 2026. Slain by an orc priest ... wielding a +0 mace (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:25 (2437 turns). cikandin the Conjurer (Draconian Conjurer) Turns: 2437, Time: 00:06:25 Health: -3/35 AC: 5 Str: 9 XL: 4 Next: 78% Magic: 0/7 EV: 11 Int: 20 God: Gold: 44 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) c - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 short sword c - a +1 dagger of venom (weapon) d - a +0 quarterstaff Scrolls c - a scroll of torment {unknown} d - 5 scrolls of identify {unknown} e - 2 scrolls of revelation {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of poison {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of resistance {unknown} l - a potion of berserk rage {unknown} n - a potion of lignification {unknown} o - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 1.1 Short Blades + Level 2.5 Dodging + Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Fire Storm Conj/Fire 5% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is severely wounded. The orc hits you with a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The orc priest closely misses you. The orc priest hits you with a +0 mace. You die... ############# #>........... #........##########. #..........^.......# #.......#..†.......# #..[...............' #........o@........# #.......##..####+### ########'####..###.# ## #...# #.# ##...#.#######. .. #.#.####)# ###........... ..###.#..o.).#########.######## ..'#.#.#o#)#.#.#.#.#.#.# ..#o#.#.#.#.#.#.#.#.#.### ..o#.#.#.#.#.#.#.#.#.#..## You could see an orc priest. Vanquished Creatures A scorpion (D:2) 2 adders A ribbon worm (D:2) 4 orcs (D:3) 3 endoplasms 6 hobgoblins A quokka (D:1) 5 ball pythons 6 bats 5 frilled lizards 5 goblins 4 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cikandin the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 923 | D:2 | Learned a level 2 spell: Searing Ray 1033 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/6 1230 | D:2 | Identified the quill talisman "Vofrats" {+Blink rCorr} 1785 | D:2 | Reached skill level 1 in Fighting 1893 | D:2 | Encountered a scorpion 1902 | D:2 | Killed a scorpion 1903 | D:2 | Reached skill level 1 in Short Blades 1903 | D:2 | Reached XP level 4. HP: 35/35 MP: 1/7 2435 | D:3 | HP: 1/35 [orc priest/divine providence (11)] 2437 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, nrook_mini_vaults D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, grunt_decor_clamped, kennysheep_path_1, grunt_ministairs_1, kennysheep_generic_room_11, ebering_dispersal_statue_hall, skrybe_limestone_x, hangedman_feature_mirror D:3: layout_basic, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.5 Stealth | 2 | 2.6 Fighting | 1 | 1.6 Short Blades | 1 | 1.1 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 49 | || 49 Melee: Unarmed | 22 | || 22 Tailslap | 5 | || 5 Dagger | 19 | || 19 Short sword | 8 | || 8 Cast: Magic Dart | 25 | 7 || 32 Searing Ray | 7 | 9 || 16 Stab: Sleeping | 3 | || 3 Armour: None | 31 | 6 || 37 Dodge: Dodged | 23 | 2 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2452 | 2419 | 33 | 56 | 1770 | 3 | 817.3 | Dungeon | 2452 | 2419 | 33 | 56 | 1770 | 3 | 817.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1222 daAuts D:1: 806 daAuts D:3: 423 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+