cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, -4, D:1) 2 darts of disjunction (5, 6, D:1) a bat corpse (skeletalised by now) (8, 16, D:1) a +0 whip (24, -3, D:1) a +0 club a goblin skeleton (30, 7, D:1) a bat skeleton (42, -1, D:1) a +0 robe (51, 5, D:1) a rat skeleton (52, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 12, D:2) a +0 club (0, 29, D:2) a +0 rapier (3, 4, D:2) a +0 dagger (7, 2, D:2) a +0 robe (10, 25, D:2) a +0 short sword 5 stones (11, 25, D:2) a jackal skeleton a jackal skeleton (12, 25, D:2) an adder skeleton (15, 5, D:2) a +0 dagger (15, 11, D:2) a +0 short sword (16, 10, D:2) a hobgoblin skeleton (16, 11, D:2) a +0 club a +0 chain mail (17, 20, D:2) 3 curare-tipped darts (18, 3, D:2) a ball python skeleton (27, 41, D:2) a quokka corpse (skeletalised by now) (31, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 1, D:2) a +0 club (36, 25, D:2) a +0 short sword (42, 18, D:2) a hobgoblin corpse (skeletalised by now) (48, 9, D:2) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 barding (8, -4, D:3) a +0 chain mail (11, -6, D:3) a +0 dagger (15, -19, D:3) a +0 club 6 poisoned darts (18, -19, D:3) a hobgoblin skeleton (19, 3, D:3) an adder corpse (skeletalised by now) (30, -5, D:3) a quokka corpse (skeletalised by now) (31, -8, D:3) a +0 dagger (40, -27, D:3) a +0 short sword a kobold corpse (skeletalised by now) (41, -24, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vuazxy's Weapon Emporium a +0 great sword (140 gold) a +2 falchion of flaming (243 gold) a +0 war axe (49 gold) a +0 club (7 gold) a +0 club (7 gold) a +0 short sword (42 gold) a +2 dagger of speed (252 gold) the +4 falchion "Bakk" {valour, rC+ SInv} (576 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It can be maximally enchanted to +9. the +7 long sword of Rahuusev {heavy, rPois} (735 gold) rPois: It protects you from poison. It can be maximally enchanted to +9. (7, -7, D:4) a +0 war axe (7, 3, D:4) a +0 hand axe (14, 1, D:4) a +0 club 3 poisoned darts a kobold skeleton (14, 31, D:4) a +0 falchion (16, -4, D:4) a +0 great sword (19, 23, D:4) a +0 leather armour (23, -5, D:4) 5 poisoned darts (25, 6, D:4) a +0 short sword (35, 8, D:4) a spore talisman (42, 9, D:4) a quokka skeleton (49, 32, D:4) a staff of alchemy (50, 22, D:4) a +0 leather armour Level 5 of the Dungeon