Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 1008312054843190476 9 chzik the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Oct 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (248 turns). chzik the Ducker (Demonspawn Gladiator) Turns: 248, Time: 00:00:15 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 57 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of identify {unknown} Potions f - a potion of cancellation {unknown} g - a potion of lignification {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Axes + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History No target in view! You now have 35 gold pieces (gained 9). Found a stone staircase leading down. No target in view! No target in view! An endoplasm comes into view. You see here a fuming clear potion. The endoplasm quivers. An endoplasm is nearby! You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! Your Throwing skill increases to level 2! No target in view! You now have 45 gold pieces (gained 10). g - a fuming clear potion No target in view! Found a spear. No target in view! No target in view! You now have 57 gold pieces (gained 12). h - a scroll labelled YRPHAO MIUR No target in view! Found a stone. No target in view! No target in view! You see here a stone. A goblin comes into view. It is wielding a +0 club. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. A goblin is nearby! You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..<.....# ........# ############# #.........# ######### #.#######.#.#........ #.# #.#.#.#.... #.#######.#.....# #...(...#.###...###... #########.#.....@....... ..# ###.#######).....# #.# #............###.# #.# #.#.########.# #.# #.#.# .# #.# #.#.# ## #.# #.#.. #.# #.#.# #.# #.#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chzik the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 248 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 248 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, amcnicky_mini_corridor_feature Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Axes | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Melee: War axe || 17 Armour: Leather armour || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 253 | 253 | 0 | 0 | 204 | 1 | 253.0 | Dungeon | 253 | 253 | 0 | 0 | 204 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts