Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 2685090871179694941 39 chw8291 the Magician (level 3, -1/19 HPs) Began as a Deep Elf Fire Elementalist on Oct 19, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (1166 turns). chw8291 the Magician (Deep Elf Fire Elementalist) Turns: 1166, Time: 00:03:45 Health: -1/19 AC: 3 Str: 11 XL: 3 Next: 28% Magic: 4/10 EV: 11 Int: 21 God: Gold: 52 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) c - +1 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.23/turn f - ring of resist corrosion MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery d - a +6 ring of strength (worn) f - a ring of resist corrosion (worn) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} Potions g - 3 potions of magic d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} j - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 2.2 Conjurations + Level 3.8 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 40% 2d6 3% 2 Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Flame Wave Conj/Fire 16% 2d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A gnoll comes into view. It is wielding a +0 club and quivering a throwing net. The gnoll shouts! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hear a shout! The foxfire burns the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gnoll. The gnoll is almost dead. The foxfire burns the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip. The foxfire burns the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A goblin comes into view. It is wielding a +0 dagger. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! An endoplasm comes into view. The gnoll hits you with a +0 whip. You die... #...........###.# #.#............# ..# #...#.......## ....####.g##..#.##.### #ljJ.)..##.........##### ...###..........#..#...... ......#.....#.>.>..## # #....#.jj#####..#...###### ....>..wj.@.####.#......... .##.....###..........###### ...##.. ####......##### ....... ...#........## . .##.. ###.##........# # ### #............ ###.......... #.......... #.......... You could see a ribbon worm, 3 gnolls, an endoplasm (wandering) and a goblin. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 endoplasms (D:1) 6 hobgoblins (D:1) 3 jackals (D:2) A ball python (D:1) 3 bats (D:1) 3 frilled lizards 4 goblins 3 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chw8291 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1087 | D:2 | Reached XP level 3. HP: 13/19 MP: 5/10 1166 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, minmay_tromino_v7 D:2: layout_rooms, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Fire Magic | | 3.8 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Cast: Foxfire || 58 Armour: Robe || 18 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1163 | 1125 | 38 | 20 | 893 | 2 | 581.5 | Dungeon | 1163 | 1125 | 38 | 20 | 893 | 2 | 581.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 116 daAuts