Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 12125609054089869907 477314 chuz52 the Slayer (level 24, 0/210 HPs) Began as a Human Fighter on June 17, 2025. Was a High Priest of Okawaru. Killed from afar by a tengu reaver (4 damage) ... with a bolt of poison ... on level 5 of the Vaults on June 20, 2025. The game lasted 07:05:59 (59424 turns). chuz52 the Slayer (Human Fighter) Turns: 59424, Time: 07:06:00 Health: 0/210 AC: 39 Str: 24 XL: 24 Next: 47% Magic: 22/24 EV: 35 Int: 13 God: Okawaru [*****.] Gold: 8032 SH: 37 Dex: 33 Spells: 23/23 levels left rFire + + + i - +8 mithril axe "Arga" {speed, Will+} rCold . . . n - +4 tower shield of Tukhlia {Regen+} rNeg . . . T - +7 fire dragon scales of the Valley of Death {Fly rPois rF++ rC- Str+3} rPois + s - +2 helmet {SInv} rElec + t - +0 cloak {rCorr} rCorr + O - +2 pair of gloves {Stlth+} SInv + x - +2 pair of boots Will +++.. y - amulet "Nuonwuehu" {Reflect Rampage rC+ Str-2 Dex+2 SH+5} Stlth +++ R - ring of Syndicalism {rElec Dex+9} HPRegen 1.35/turn l - ring of Lies {Dex+6 Slay+4} MPRegen 0.19/turn %: reflection, clarity, rampage @: resistant, heroic, finesse-ful, marked, weakened, enlightened, flying, hasted, studying 3 skills, very quick A: explore regen, iridescent scales 1, clarity, clever 1, poor constitution 1, low MP 2, electricity resistance, cold vulnerability 1 }: 3/15 runes: barnacled, slimy, gossamer a: Renounce Religion, Heroism, Finesse, Duel You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 9 branches of the dungeon, and saw 44 of its levels. You visited 1 bazaar. You visited the chambers of the Necropolis 2 times. You also visited: Trove, Gauntlet, Volcano and Desolation. You collected 10007 gold pieces. You spent 1975 gold pieces at shops. Inventory: Hand Weapons b - the +6 war axe "Bugeim" {flame, rF- rN+ Str+3 Stlth+} (You found it in a treasure trove) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. i - the +8 mithril axe "Arga" (weapon) {speed, Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. H - the +7 hand axe of the New World {holy, rC+ rCorr} (You took it off a yaktaur captain on level 1 of the Vaults) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Missiles c - a silver javelin o - 4 throwing nets A - 6 boomerangs C - 5 datura-tipped darts K - 13 curare-tipped darts (quivered) Armour n - the +4 tower shield of Tukhlia (worn) {Regen+} (You acquired it on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. s - a +2 helmet of see invisible (worn) t - a +0 cloak of preservation (worn) x - a +2 pair of boots (worn) O - a +2 pair of gloves of stealth (worn) T - the +7 fire dragon scales of the Valley of Death (worn) {Fly rPois rF++ rC- Str+3} (You found it in the Necropolis) Fly: It grants you flight. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Jewellery l - the ring of Lies (worn) {Dex+6 Slay+4} (You found it on level 15 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). y - the amulet "Nuonwuehu" (worn) {Reflect Rampage rC+ Str-2 Dex+2 SH+5} (You acquired it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). F - the amulet of Meejuzul {Regen+ rCorr Stlth+} (You found it on level 5 of the Pits of Slime) [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. G - the ring of Youthful Indiscretion {rF+ Int+6 Dex+2 SInv} (You found it on level 5 of the Pits of Slime) [ring of intelligence] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. R - the ring of Syndicalism (worn) {rElec Dex+9} (You found it on level 15 of the Dungeon) [ring of dexterity] rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). Wands h - a wand of digging (18) Scrolls a - 3 scrolls of fog q - 10 scrolls of teleportation u - 8 scrolls of fear J - a scroll of enchant weapon P - a scroll of silence S - 5 scrolls of revelation U - 5 scrolls of blinking Potions d - 6 potions of might f - 8 potions of haste m - 8 potions of lignification r - 7 potions of attraction v - 6 potions of resistance w - a potion of invisibility D - a potion of brilliance M - 13 potions of curing N - 6 potions of enlightenment Q - 2 potions of berserk rage V - 4 potions of cancellation Z - 2 potions of ambrosia Miscellaneous j - a +0 Gell's gravitambourine (2/2) z - a +0 lightning rod (4/4) Y - a +0 phial of floods Skills: - Level 22.0(27) Fighting - Level 2.2(7.2) Long Blades * Level 19.0(24.0) Axes + Level 18.8(23.8) Armour + Level 19.3(24.3) Dodging + Level 19.2(24.2) Shields - Level 10.0 Invocations You had 23 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 54% 1 Foxfire Conj/Fire 0% 2x1d4 54% 1 Freeze Ice 0% 1d3 54% 1 Magic Dart Conj 0% 1d3 54% 1 Poisonous Vapours Alch/Air 0% 1d1 54% 1 Shock Conj/Air 0% 1d3 54% 1 Blink Tloc 0% N/A 69% 2 Construct Spike Launche Frge 0% 2d3 69% 2 Grave Claw Necr 0% 2d7 69% 2 Jinxbite Hex 0% N/A 69% 2 Lesser Beckoning Tloc 0% N/A 69% 2 Mercury Arrow Conj/Alch 0% 2d5 69% 2 Momentum Strike Conj/Tloc 0% 3d8 69% 2 Scorch Fire 0% 2d5 69% 2 Static Discharge Conj/Air 0% 3-3/arc 69% 2 Sublimation of Blood Necr 0% N/A 69% 2 Dazzling Flash Hex/Fire 0% N/A 89% 3 Frozen Ramparts Ice 0% 1d1 89% 3 Hailstorm Conj/Ice 0% 3d5 89% 3 Inner Flame Hex/Fire 0% N/A 89% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 89% 3 Stone Arrow Conj/Erth 0% 3d7 89% 3 Swiftness Air 0% N/A 89% 3 Vampiric Draining Necr 0% 2d6 89% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 89% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cause Fear Hex 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d7 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Fortress Blast Frge 0% 6d20 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Enfeeble Hex 0% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Polar Vortex Ice 0% N/A 100% 9 Shatter Erth 0% 3d5* 100% 9 Soul Splinter Necr Unusable N/A N/A 1 Call Imp Summ Unusable N/A N/A 2 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Awaken Armour Erth/Frge Unusable N/A N/A 4 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Martyr's Knell Necr/Summ Unusable N/A N/A 4 Hoarfrost Cannonade Ice/Frge Unusable 3d6/3d12 N/A 5 Death Channel Necr Unusable N/A N/A 6 Forge Monarch Bomb Fire/Frge Unusable 4d5 N/A 6 Forge Phalanx Beetle Frge Unusable N/A N/A 6 Sculpt Simulacrum Ice/Alch Unusable N/A N/A 6 Malign Gateway Summ/Tloc Unusable N/A N/A 7 Infestation Necr Unusable N/A N/A 8 Summon Horrible Things Summ Unusable N/A N/A 8 Platinum Paragon Frge Unusable 4d10 N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:8 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Volcano (visited) Desolation (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:2 * D:7 * D:13 ! Orc:1 ( Orc:2 [[([* Elf:1 * Shoals:2 * Vaults:3 [= Vaults:4 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes grows weak upon taking damage. Your magical capacity is very low. (-20% MP) You are resistant to electric shocks. (rElec) You are vulnerable to cold. (rC-) Message History You hit the komodo dragon. You hit the mana viper. You slash the orc knight! You slice the yaktaur captain skeleton!! You barely miss the titan. You closely miss the storm dragon. The komodo dragon changes into a wyvern! You block the tengu reaver's attack. You block the orc knight's attack. You block the vault warden's attack. A fire giant comes into view. It is wielding a +0 great sword of flaming. The titan is engulfed in freezing vapours. The titan hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely stable. You block the storm dragon's attack. The storm dragon completely misses you. The storm dragon misses you. You block the mana viper's attack. The yaktaur captain skeleton is engulfed in freezing vapours. The yaktaur captain skeleton completely misses you. An iron dragon comes into view. Blink to where? Press: ? - help, Dir - move target Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The hell knight is no longer moving quickly. The hell knight prays to Makhleb. The hell knight seems to speed up. The titan gestures at you while chanting. The bolt of lightning misses you. An ettin comes into view. It is wielding two +0 dire flails. You drop 5 potions of heal wounds. You block the deep troll's attack. x3 The golden dragon breathes cold at you. The bolt of cold hits you!!! * * * LOW HITPOINT WARNING * * * You block the deep elf demonologist's attack. The tengu reaver casts a spell at you. The bolt of poison hits the golden dragon! The bolt of poison hits the ironbound convoker skeleton. The ironbound convoker skeleton completely resists. The bolt of poison hits you. You resist. You die... #....# #.p..# #....# #....#D.. #....#..#### #. #.T..#..... ##.# #....#.O.. .....#.@..#p.####. #.#e#TeZD#§§..Q.. .pZ.CpZZCQC§..... ####.[pCDkpD###### ....Cox§pZZZ§..... ......pSoCp1...... .....O.