chpyo Level 1 of the Dungeon (9, 6, D:1) a +0 robe (18, 41, D:1) a +0 robe (20, 6, D:1) a +0 short sword (20, 39, D:1) a jackal corpse (skeletalised by now) (21, 39, D:1) a +0 dagger (25, 15, D:1) a quokka skeleton (25, 34, D:1) a jackal corpse (skeletalised by now) (26, 11, D:1) a frilled lizard skeleton (28, 9, D:1) a +0 club (28, 35, D:1) a frilled lizard corpse (skeletalised by now) (29, 12, D:1) a bat skeleton (31, 21, D:1) a +0 robe (32, 12, D:1) a +0 dagger (32, 28, D:1) a +0 sling (41, 34, D:1) a rat corpse (skeletalised by now) (52, 2, D:1) a +0 trident (54, 30, D:1) a +2 short sword of venom a stone (58, 10, D:1) a +0 leather armour (58, 18, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (10, 4, D:2) a +0 dagger (13, 4, D:2) a bat skeleton (15, -39, D:2) an adder corpse (skeletalised by now) (18, -31, D:2) a hobgoblin corpse (skeletalised by now) (19, -17, D:2) a quokka skeleton (22, -43, D:2) a +0 sling (24, -30, D:2) a +0 club a goblin skeleton (28, -29, D:2) a quokka skeleton (37, 1, D:2) a +0 robe (38, -3, D:2) a quokka corpse (skeletalised by now) (38, 1, D:2) a +0 dagger of holy wrath (39, 4, D:2) a frilled lizard skeleton (40, 4, D:2) a +0 dagger a goblin skeleton (48, -33, D:2) a +0 club a goblin corpse (skeletalised by now) (61, -27, D:2) a scarab talisman (63, -37, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -2, D:3) a quokka skeleton (3, 0, D:3) a +0 dagger a +0 dagger (4, -2, D:3) a +0 whip a +0 leather armour an orc skeleton (4, -1, D:3) a +0 flail (20, 14, D:3) a +0 ring mail the +0 scale mail of Light {Int+4 SInv} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (23, -10, D:3) a parchment of Vhi's Electric Charge (28, 11, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Lizius's Distillery a potion of haste (unknown) (100 gold) a potion of moonshine (unknown) (10 gold) a potion of enlightenment (unknown) (50 gold) a potion of heal wounds (80 gold) a potion of curing (unknown) (30 gold) a potion of lignification (30 gold) a potion of haste (unknown) (100 gold) a potion of ambrosia (unknown) (80 gold) a potion of heal wounds (80 gold) a potion of curing (unknown) (30 gold) a potion of mutation (80 gold) (0, 0, D:4) a +0 cloak (22, 7, D:4) a +0 dagger (22, 13, D:4) a +0 scale mail (29, -17, D:4) a +0 flail a +0 leather armour (30, -17, D:4) a +0 club an orc corpse (skeletalised by now) (31, -17, D:4) a +0 club a +0 leather armour (37, -26, D:4) an iguana corpse (skeletalised by now) (37, -8, D:4) a +0 mace (44, 14, D:4) a parchment of Summon Forest (47, 11, D:4) an adder corpse (skeletalised by now) (57, -8, D:4) the felid corpse of Natasha (64, 2, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (5, 5, D:5) an inkwell talisman (5, 14, D:5) a parchment of Petrify (7, 14, D:5) a potion of brilliance (7, 24, D:5) a +0 short sword (11, 10, D:5) a +0 chain mail (18, 21, D:5) a +0 orcbow of electrocution a centaur skeleton (21, 0, D:5) a +0 robe (37, -12, D:5) a scroll of poison (43, -21, D:5) a +0 dagger (50, 9, D:5) the +1 leather armour "Pirusecs" {^Contam rElec Slay+2 SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. (58, -12, D:5) a +0 dagger