Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 5447432443512777140 362 choicnc the Shooter (level 6, -2/36 HPs) Began as a Deep Elf Hunter on Nov 28, 2025. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:05:17 (2242 turns). choicnc the Shooter (Deep Elf Hunter) Turns: 2242, Time: 00:05:18 Health: -2/36 AC: 3 Str: 8 XL: 6 Next: 39% Magic: 8/8 EV: 13 Int: 14 God: Gold: 173 SH: 0 Dex: 26 Spells: 5/5 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . o - +0 hat of the Land of Plenty {*Silence rElec Dex+6 Stlth+} rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ d - +4 ring of slaying HPRegen 0.26/turn (no ring) MPRegen 0.22/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -5), attractive A: magic regeneration, inability to read after injury 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 173 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You occasionally lose the ability to read scrolls when taking damage. Skills: + Level 2.6 Fighting * Level 7.5 Ranged Weapons - Level 1.2 Armour + Level 4.1 Dodging + Level 3.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 77% 3 Rending Blade Conj/Frge 0% 2d6 99% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Inventory: Hand Weapons a - a +0 shortbow (weapon) l - a +0 falchion u - a +0 long sword Missiles i - 3 poisoned darts Armour b - a +0 leather armour (worn) o - the +0 hat of the Land of Plenty (worn) {*Silence rElec Dex+6 Stlth+} (You found it on level 3 of the Dungeon) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. w - the +3 scale mail of Autumn {Harm Int-3 SInv} (You found it on level 4 of the Dungeon) Harm: It increases damage dealt and taken. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. y - a +0 helmet Jewellery d - a +4 ring of slaying (worn) Scrolls c - a scroll of butterflies e - 2 scrolls of vulnerability g - a scroll of noise h - a scroll of immolation {unknown} j - a scroll of teleportation {unknown} p - a scroll of revelation {unknown} q - a scroll of fear {unknown} s - a scroll of fog t - a scroll of blinking {unknown} v - a scroll of enchant armour {unknown} A - a scroll of enchant weapon {unknown} Potions f - a potion of brilliance n - 2 potions of cancellation r - a potion of mutation x - a potion of ambrosia {unknown} z - a potion of berserk rage {unknown} Baubles m - 3 flux baubles Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Shops: D:1 = Annotations: D:2 exclusion: ogre D:4 Dowan, Duvessa, Grinder #...........###+#...#'# ###.......#####.......##### #.#+#...#'#.#...........#.#+# #.. #####...##.........##...### .... #......+.........'......# ..... #......##.......##......# .....B#.......#.......#.......# ......'.......####+####.......+ ......#....S..#.@.....#.......# # ..... #......##S......##......# # .... #......B.........'......# . #.. ###...##.........##...### # #. #+#.#...........#.#+# # # #####.......#####.##### #+#...#'#.#........ #####...##.###### #......'.####.. You could see a water moccasin and a bombardier beetle. Message History Aim: a water moccasin (lightly wounded, 60% to hit) You shoot an arrow. The arrow hits the water moccasin! The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 60% to hit) You shoot an arrow. The arrow barely misses the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.7 Dodging | 3 4 | 4.1 Ranged Weapons | 6 7 | 7.5 Fighting | 2 | 2.6 Armour | 1 | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 73 | 108 || 181 Use: Scroll | | 3 || 3 Potion | | 4 || 4 Armour: Leather armour | 22 | 28 || 50 Dodge: Dodged | 17 | 31 || 48 Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, nicolae_shop_unique_rings D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_quadrilaterals, uniq_natasha D:3: layout_rooms, nicolae_tso_swordbearing_angel D:4: layout_basic, uniq_duvessa, uniq_grinder, uniq_robin D:5: nicolae_cairo_tiling_very_big, layout_loops_ring, nicolae_overflow_hallway_of_the_gods, marbit_many_paths Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choicnc the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 70 | D:1 | Found Ciomoroe's One-of-a-Kind Rings. 91 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 432 | D:1 | Reached skill level 2 in Stealth 552 | D:2 | Noticed an ogre 612 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/5 874 | D:2 | Reached skill level 3 in Dodging 877 | D:2 | Reached skill level 6 in Ranged Weapons 904 | D:2 | Noticed Natasha 906 | D:2 | Killed Natasha 907 | D:2 | Reached skill level 2 in Fighting 907 | D:2 | Reached skill level 1 in Armour 907 | D:2 | Reached XP level 4. HP: 20/26 MP: 6/6 972 | D:2 | Found a faded altar of an unknown god. 1140 | D:3 | Identified the +0 hat of the Land of Plenty {*Silence rElec | Dex+6 Stlth+} 1270 | D:3 | Found a glowing golden altar of the Shining One. 1419 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/7 1552 | D:3 | Reached skill level 7 in Ranged Weapons 1552 | D:3 | Reached skill level 3 in Stealth 1632 | D:4 | Identified the +3 scale mail of Autumn {Harm Int-3 SInv} 1733 | D:4 | Noticed Robin 1735 | D:4 | Killed Robin 1736 | D:4 | Reached XP level 6. HP: 36/36 MP: 8/8 1847 | D:4 | Noticed Duvessa 1967 | D:4 | Noticed Grinder 2096 | D:4 | Noticed Dowan 2128 | D:5 | Entered Level 5 of the Dungeon 2136 | D:5 | Reached skill level 4 in Dodging 2213 | D:5 | Noticed a water moccasin 2240 | D:5 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 2242 | D:5 | Slain by a water moccasin Vanquished Creatures A phantom (D:3) A jelly (D:4) 2 hounds (D:5) An iguana (D:5) Natasha (D:2) Robin (D:4) 9 adders A dart slug (D:3) A ribbon worm (D:3) 5 giant cockroaches 10 hobgoblins 3 quokkas 4 ball pythons 3 bats 9 endoplasms A frilled lizard (D:2) 14 goblins 4 kobolds 5 rats 76 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2263 | 2195 | 68 | 59 | 1528 | 5 | 452.6 | Dungeon | 2263 | 2195 | 68 | 59 | 1528 | 5 | 452.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 583 daAuts D:4: 550 daAuts D:2: 516 daAuts D:3: 497 daAuts D:5: 115 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 440 | 78 | 15.1 | 53 | 23 | 30.3 +---------+---------+-------+---------+---------+------- D:1 | 26 | 7 | 21.2 | 18 | 5 | 21.7 D:2 | 61 | 42 | 40.8 | 12 | 6 | 33.3 D:3 | 184 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 49 | 29 | 37.2 | 6 | 12 | 66.7 D:5 | 120 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------