Dungeon Sprint DCSS version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 3616863582875363558 0 choicnc the Conjurer (level 1, -2/14 HPs) Began as a Draconian Conjurer on Oct 25, 2025. Was an Initiate of Sif Muna. Slain by a jackal draugr ... wielding a +0 trident (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:57 (112 turns). choicnc the Conjurer (Draconian Conjurer) Turns: 112, Time: 00:01:58 Health: -2/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 9/9 EV: 11 Int: 40 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) v - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) (no helmet) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.22/turn e - +6 ring of intelligence MPRegen 0.11/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 1% 2 Fulminant Prism Conj/Alch 10% 3d8 17% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 17% 4 Inventory: Hand Weapons a - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. h - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. i - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. j - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. m - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. n - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. o - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. p - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. q - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. r - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. s - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. t - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. u - the +9 sword of Power {lifebolt} (You found it in the Dungeon) It cannot be enchanted further. B - a +5 dagger C - a +5 quick blade D - a +5 rapier E - a +5 arbalest F - a +5 hand cannon G - a +5 longbow H - a +5 orcbow I - a +5 shortbow J - a +5 sling K - a +5 triple crossbow Armour l - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. v - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. w - a +3 buckler x - a +3 kite shield y - a +3 tower shield z - an orb of guile A - an orb of mayhem Jewellery b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength g - a +6 ring of strength k - a ring of flight Wands f - a wand of mindburst (3) b - a wand of light (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.).▓ ▓..Z..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a jackal draugr. Message History Unknown command. Unknown command. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a hell hound (asleep, chance to affect: 64%) The hell hound struggles to resist. The hell hound barks! Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a hell hound (chance to affect: 64%) The hell hound struggles to resist. The hell hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a hell hound (chance to affect: 64%) The hell hound's mind is blasted! The jackal draugr closely misses you. The hell hound bites you. * * * LOW HITPOINT WARNING * * * Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a hell hound (heavily wounded, chance to affect: 64%) The hell hound's mind is blasted! You blow up the hell hound! Sif Muna accepts your kill. The jackal draugr hits you from afar with a +0 trident! Ouch! That really hurt! You die... Action || total ---------------------------++------- Evoke: Wand of mindburst || 4 Armour: None || 3 Dodge: Dodged || 1 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | choicnc the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 16 | D | Got the +10 dark maul {heavy} 16 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 16 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 16 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 16 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 18 | D | Got the +11 Singing Sword {sonic wave} 18 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 18 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 18 | D | Got the +6 shillelagh "Devastator" {shatter} 18 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 18 | D | Got the +7 mace of Variability {chaos, chaos arc} 18 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 18 | D | Got the +8 storm bow {elec, penet} 18 | D | Got the +9 sword of Power {lifebolt} 18 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 74 | D | Became a worshipper of Sif Muna the Loreminder 108 | D | Entered arena 2. 108 | D | Noticed a hell hound 108 | D | Found a transporter. 112 | D | Killed a hell hound 112 | D | Slain by a jackal draugr Vanquished Creatures A hell hound (D) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 24 | 0 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 24 | 0 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 109 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 149 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 149 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------