choicnc the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (7, 7, D) 2 potions of berserk rage (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {mutate, ^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a +1 robe (61, 16, D) a staff of alchemy (unseen) (62, 0, D) a +2 robe (62, 1, D) a +1 mace of protection (62, 8, D) a +0 glaive (62, 16, D) a staff of earth (unseen) (62, 17, D) a +1 war axe of freezing (unseen) (62, 21, D) a +0 long sword a +0 robe (63, 0, D) a +2 falchion of electrocution (63, 17, D) a +2 halberd of protection (unseen) (63, 19, D) a +3 dagger a +1 robe of resistance (63, 20, D) a +0 scimitar (63, 30, D) a +0 dagger a +0 robe (64, 17, D) a staff of fire (64, 26, D) a staff of fire (64, 32, D) a +0 arbalest (64, 33, D) a +0 arbalest (65, 32, D) a +0 long sword a +0 ring mail a +0 battleaxe a +0 plate armour (65, 33, D) a +0 scale mail (67, 0, D) a staff of conjuration (67, 30, D) a +0 dire flail a +0 animal skin (67, 32, D) a staff of air a +0 shortbow of flaming (68, 0, D) a +0 robe (69, 36, D) the +6 war axe of the Sky {flame, rElec rC- rN+ Will+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (70, 9, D) a +1 hand axe of venom (unseen) (70, 12, D) a +0 long sword (70, 20, D) a staff of earth a +0 leather armour (70, 36, D) a +3 plate armour of fire resistance (unseen) (70, 37, D) a scroll of brand weapon (71, 11, D) a +0 mace (71, 16, D) a staff of conjuration (71, 18, D) a +0 flail (71, 20, D) a +0 whip a +0 leather armour (71, 21, D) a +0 dagger a +0 dire flail a +0 plate armour (71, 36, D) a staff of cold (unseen) (71, 37, D) a +0 dagger of freezing (unseen) (72, 9, D) a +5 heavy hand axe (72, 16, D) a parchment of Petrify (72, 17, D) a +0 flail a +0 ring mail a +0 dagger (72, 36, D) a +4 great sword of flaming (unseen) (72, 37, D) a +6 ring of dexterity (73, 16, D) a parchment of Brom's Barrelling Boulder (73, 32, D) a +0 dagger a +0 robe (73, 36, D) a parchment of Forge Blazeheart Golem (73, 37, D) a staff of air (unseen)