choicnc the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 orcbow a +5 shortbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} (61, 12, D) a +0 dire flail a +0 robe (61, 26, D) a staff of fire (62, 1, D) a +3 dagger of electrocution (62, 8, D) a staff of death (62, 9, D) a staff of death (62, 26, D) a staff of alchemy (62, 27, D) a +0 morningstar of protection (63, 2, D) a +0 giant club (63, 4, D) a +0 dire flail a +0 giant club (63, 5, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (63, 8, D) a +0 partisan of freezing (63, 26, D) the +2 plate armour "Loinkitaell" {+Inv rPois} +Inv: It lets you turn invisible. rPois: It protects you from poison. a rime drake skeleton (63, 27, D) a +2 chain mail of cold resistance (63, 28, D) a rime drake skeleton (63, 31, D) +0 steam dragon scales a steam dragon corpse a rime drake skeleton (63, 32, D) an acid dragon corpse (64, 17, D) a staff of air (65, 26, D) the +1 quarterstaff of the Unkillable {spect, Dex+4} Dex+4: It affects your dexterity (+4). (65, 30, D) +0 acid dragon scales an acid dragon corpse (65, 33, D) a steam dragon corpse (68, 2, D) a water moccasin corpse (skeletalised by now) (68, 4, D) a naga corpse (skeletalised by now) (69, 36, D) the Unrestrained Analects (70, 8, D) a staff of conjuration (70, 9, D) a +1 heavy dire flail (70, 36, D) the staff of Uthruoll {rElec Str+7 Int-2 Dex-5 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (unseen) (70, 37, D) an amulet of regeneration (71, 16, D) a +4 whip of flaming (71, 17, D) a +0 short sword (71, 27, D) a +2 heavy scimitar (71, 36, D) the +3 quarterstaff "Ultimatum" {speed, rPois rC+ rCorr} rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (71, 37, D) the staff of Veufoar {rElec rF+ rC+ rCorr Str+2 Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. (unseen) (71, 40, D) a +0 short sword a +0 longbow a +0 ring mail a +0 long sword a +0 scale mail a +0 buckler an elf corpse (71, 41, D) a +0 rapier a +0 robe (72, 8, D) a staff of fire (72, 9, D) a staff of alchemy (72, 16, D) a +3 rapier of protection (72, 17, D) a +3 orcbow of flaming (72, 18, D) a +0 scimitar (72, 26, D) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (72, 27, D) the +5 demon whip of Kindness {elec, rCorr Dex+6 Stlth-} rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the +12 flail "Satsonet" {freeze, *Noise Will+ Int+2} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). the +5 morningstar "Elf's Death" {freeze, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +5 plate armour a +5 crystal plate armour (72, 36, D) a +3 leather armour of willpower (unseen) (72, 37, D) the +0 plate armour of the Skies Above {Rampage rElec rPois} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (73, 3, D) a yak corpse (skeletalised by now) (73, 16, D) an amulet of guardian spirit (73, 17, D) a +6 vampiric dagger (73, 26, D) a +0 heavy longbow (73, 36, D) a tin of tremorstones (2/2) (73, 37, D) a staff of death (unseen) (74, 3, D) a wolf corpse (skeletalised by now)