Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 5414029989299654741 69 choicnc the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Aug 6, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (1467 turns). choicnc the Conjurer (Demigod Conjurer) Turns: 1467, Time: 00:02:19 Health: -1/26 AC: 3 Str: 8 XL: 3 Next: 75% Magic: 1/8 EV: 11 Int: 24 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 halberd (venom) rCold . . . [offhand occupied] rNeg . . . n - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 12% 1 Kinetic Grapnel Frge 8% 1d4 12% 1 Poisonous Vapours Alch/Air 8% 1d1 12% 1 Summon Small Mammal Summ 8% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Inventory: Hand Weapons a - a +0 halberd of venom (weapon) d - a +0 falchion Armour l - a +0 cloak (worn) n - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} f - a scroll of silence {unknown} g - a scroll of teleportation {unknown} i - a scroll of noise {unknown} j - 2 scrolls of fog {unknown} m - a scroll of fear {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} h - a potion of cancellation {unknown} k - 2 potions of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) ###### #########.†..# #.........##.# #.##########.## #.# #.........# #.# #@######### #.# #j# ######### #.# #)# ........# #.# #.# ........####.###.# ................># ........####.###.# ........# #.# #.# ........# #<# #.# You could see a gnoll. Message History The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! * * * LOW MAGIC WARNING * * * The gnoll hits you with a +0 club. Your Conjurations skill increases to level 5! The searing ray misses the gnoll. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW MAGIC WARNING * * * The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.0 Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Falchion || 7 Unarmed || 1 Halberd || 2 Cast: Magic Dart || 74 Searing Ray || 4 Armour: Robe || 12 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring D:2: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choicnc the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 280 | D:1 | Reached skill level 4 in Conjurations 409 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 417 | D:1 | Learned a level 2 spell: Searing Ray 1228 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 1425 | D:2 | Reached skill level 2 in Spellcasting 1464 | D:2 | Reached skill level 5 in Conjurations 1467 | D:2 | Slain by a gnoll Vanquished Creatures 3 gnolls (D:2) A ribbon worm (D:2) 2 giant cockroaches (D:1) 4 hobgoblins A quokka (D:1) 4 ball pythons 7 bats 5 endoplasms 7 frilled lizards 3 goblins 2 kobolds 9 rats 48 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1467 | 1455 | 12 | 276 | 913 | 2 | 733.5 | Dungeon | 1467 | 1455 | 12 | 276 | 913 | 2 | 733.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 988 daAuts D:2: 479 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 99 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 63 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------