Dungeon Sprint DCSS version 0.34-a0-1003-g34f3ec3571 (webtiles) character file. Game seed: 16349477828006486664 0 chococreeper the Magician (level 1, -1/13 HPs) Began as a Human Hedge Wizard on Oct 23, 2025. Slain by Ijyb ... wielding a +4 club (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:37 (8 turns). chococreeper the Magician (Human Hedge Wizard) Turns: 8, Time: 00:00:38 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.0 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, chococreeper the Human Hedge Wizard. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +4 club and carrying a wand of paralysis. There is an open door here. The helpless Ijyb fails to defend herself. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +4 club! Ouch! That really hurt! You barely miss Ijyb. Ijyb is lightly wounded. Ijyb grins evilly. Ijyb hits you with a +4 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +4 club. You die... Ijyb screams, "Time for next experiment!" ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | chococreeper the Human Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D | Noticed Ijyb 8 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 7 | 1 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 7 | 1 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts