Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 8962412152701258198 51 chocho1106 the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on June 23, 2025. Slain by a hound (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:12 (1188 turns). chocho1106 the Magician (Djinni Conjurer) Turns: 1188, Time: 00:06:13 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 7% Gold: 22 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. You spent 26 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon f - a scroll of teleportation Potions b - a potion of curing {unknown} d - a potion of moonshine {unknown} e - a potion of invisibility {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Foxfire Conj/Fire 84% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (100% to hit) The magic dart hits the hound. The hound is moderately wounded. The hound closely misses you. The hound attacks as it pursues you! The hound bites you. The hound bites you but does no damage. The hound attacks as it pursues you! The hound closely misses you. The hound misses you. The hound misses you. The hound attacks as it pursues you! The hound bites you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (moderately wounded, 100% to hit) The magic dart hits the hound. The hound is heavily wounded. The hound bites you. x2 Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound. The hound is severely wounded. The hound bites you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (severely wounded, 100% to hit) The magic dart hits the hound. The hound is almost dead. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (almost dead, 100% to hit) The magic dart hits the hound. The hound is almost dead. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... #................ .... #...............# .... ............... ##.... ...........<. ...... #†.†....... ...... #....# ...# ...... #....####.####.?.... #..@h.......(..# #.....##.#####..# #####.†#.########### ##.......##....# ####...<##...P. #.....'..... #.....#.P... #....##....# #....####### You could see a hound. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 5 hobgoblins 3 jackals (D:1) A quokka (D:1) 6 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 kobolds (D:1) 5 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chocho1106 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | chocho1106 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 555 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 555 | D:1 | Learned a level 1 spell: Foxfire 618 | D:1 | Found Hexist's General Store. 627 | D:1 | Bought a scroll of identify for 26 gold pieces 1081 | D:2 | Found a faded altar of an unknown god. 1175 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1188 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, serial_shops, shop, nrook_uturn, st_stairs_11, minmay_pentomino_x2 D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, serial_undead, serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_f Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Cast: Magic Dart | 62 | 5 || 67 Use: Scroll | 3 | || 3 Armour: Robe | 2 | 9 || 11 Dodge: Dodged | 1 | 4 || 5