Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 3895465628714648899 19 chjeiyo the Slasher (level 2, 0/22 HPs) Began as a Coglin Gladiator on Sept 3, 2026. Slain by a rat (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (815 turns). chjeiyo the Slasher (Coglin Gladiator) Turns: 815, Time: 00:01:15 Health: 0/22 AC: 4 Str: 14 XL: 2 Next: 75% Magic: 2/2 EV: 11 Int: 7 God: Gold: 32 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword {Ximena} rCold . . . (100%) f - +0 dagger {Gnaeus} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -2), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Ximena} f - a +0 dagger (offhand) {Gnaeus} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of immolation {unknown} Potions d - a potion of lignification {unknown} f - a potion of enlightenment {unknown} j - a potion of moonshine {unknown} k - a potion of curing {unknown} Skills: + Level 2.0 Fighting * Level 3.7 Long Blades - Level 1.7 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 52% 1 Lesser Beckoning Tloc 0% N/A 65% 2 Inner Flame Hex/Fire 0% N/A 87% 3 Summon Ice Beast Ice/Summ 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are more poisoned. The adder poisons you! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The rat bites you but does no damage. The adder barely misses you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python with your +0 dagger. The ball python is moderately wounded. You hit the ball python with your +0 long sword. You kill the ball python! You feel sick. The adder barely misses you. The rat barely misses you. You hit the adder with your +0 dagger. The adder is moderately wounded. You miss the adder with your +0 long sword. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. You hit the adder with your +0 dagger. The adder is heavily wounded. You closely miss the adder with your +0 long sword. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... ##........## ###..........# ............# #..........# ###..........### ...............# #..Sr.....# #..†@.....# ##.........# .# .............#..# #.##...........# # #.........### #.###..#### ....##. #. #...# ....... .. #.#.## ........ ...#..# You could see an adder and a rat. Vanquished Creatures 3 endoplasms 5 hobgoblins 2 quokkas 2 ball pythons 3 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chjeiyo the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 205 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 815 | D:2 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, minmay_fountain_box D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 32 Melee: Long sword || 29 Dagger || 25 Stab: Sleeping || 4 Armour: Leather armour || 23 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 817 | 800 | 17 | 0 | 639 | 2 | 408.5 | Dungeon | 817 | 800 | 17 | 0 | 639 | 2 | 408.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 704 daAuts D:2: 113 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+