chesyn Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 28, D:1) a ball python skeleton (2, 3, D:1) a bat skeleton (6, 23, D:1) a +0 mace (14, -10, D:1) a +0 robe (21, -3, D:1) a +0 sling (27, -7, D:1) a hobgoblin corpse (skeletalised by now) (28, -7, D:1) a +0 ring mail (28, 2, D:1) a frilled lizard corpse (skeletalised by now) (35, -2, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, 13, D:1) a ball python skeleton (37, 6, D:1) a +0 dagger (40, 16, D:1) a +0 ring mail (53, 4, D:1) a hobgoblin corpse (skeletalised by now) (53, 19, D:1) a rat corpse (skeletalised by now) (55, 15, D:1) a quokka corpse (skeletalised by now) (58, -8, D:1) a +0 dagger (62, 8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -19, D:2) a jackal skeleton a jackal skeleton (9, -12, D:2) a +0 pair of boots (12, -9, D:2) a rat skeleton (15, -7, D:2) a quokka skeleton (15, -3, D:2) a hive talisman (18, -9, D:2) a frilled lizard skeleton (19, -30, D:2) a +0 club (19, 2, D:2) a hobgoblin skeleton (23, 9, D:2) the +2 pair of ghost crab claws {Mist Str+4 Int+2 Slay+4 Necro} Mist: It may create clouds of spectral mist when the wearer attacks or casts spells, and grants immunity from such clouds. Necromancy spells have a greater chance to produce spectral mist. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Necro: It increases the power of your Necromancy spells. It cannot be enchanted further. (24, -35, D:2) a +0 mace (32, -9, D:2) a ball python corpse (skeletalised by now) (58, -12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 6, D:3) a bat corpse (skeletalised by now) (17, -20, D:3) a +0 dagger an orc corpse (skeletalised by now) (20, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (21, -6, D:3) a +0 whip (39, -46, D:3) a jackal corpse (skeletalised by now) (41, -45, D:3) a jackal corpse (skeletalised by now) (42, -46, D:3) a jackal corpse (skeletalised by now) (50, -35, D:3) the +6 dagger of Autumn {flame, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 stones a kobold corpse (skeletalised by now) (52, -37, D:3) a +0 dagger a kobold corpse (skeletalised by now) (54, -31, D:3) a +0 scale mail (58, -4, D:3) a +0 mace (59, -37, D:3) a +0 short sword (61, -40, D:3) a bat corpse (skeletalised by now) (61, -23, D:3) a +0 mace (66, -12, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (1, 1, D:4) a +0 hand axe (11, -7, D:4) a +0 robe (18, -7, D:4) a +1 devious dagger (still there?) a goblin corpse (still there?) (18, -5, D:4) a +0 hand axe a +0 scale mail an orc corpse (19, -4, D:4) a +0 trident an orc corpse