Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 12099314356311104605 58 chesyn the Caller (level 4, -5/45 HPs) Began as a Merfolk Summoner on July 31, 2026. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:46 (1370 turns). chesyn the Caller (Merfolk Summoner) Turns: 1370, Time: 00:05:47 Health: -5/45 AC: 22 Str: 10 XL: 4 Next: 2% Magic: 3/7 EV: 2 Int: 18 God: Gold: 56 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . (100%) c - +2 sling "Gataf" {flame, rCorr Int+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-5 -> -12), tree-form, attractive, inugami summoned A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail), (horns 1), (cold resistance 1) a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - the +2 sling "Gataf" (weapon) {flame, rCorr Int+4} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Missiles d - 3 poisoned darts Armour a - a +0 robe (melded) Scrolls c - a scroll of vulnerability {unknown} d - 4 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of blinking {unknown} m - a scroll of fear {unknown} n - a scroll of poison {unknown} o - 3 scrolls of fog {unknown} q - a scroll of butterflies {unknown} u - a scroll of revelation {unknown} Potions L - a potion of lignification m - a potion of might Skills: - Level 2.7 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting + Level 5.4 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 3% 2 c - Call Canine Familiar Summ 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 19% 1 Sandblast Erth 2% 2d4 19% 1 Eringya's Surprising Cr Summ 21% N/A 19% 4 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Fugue of the Fallen Necr 1% N/A 47% 3 Stone Arrow Conj/Erth 2% 3d7 47% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Anguish Hex/Necr 0% N/A 87% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 87% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10621 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) (You have a pair of small horns on your head.) (You are cold resistant. (rC+)) Message History The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you but does no damage. You take 1 HP, and have [12/36] HP You shoot a sling bullet. The sling bullet hits the orc priest. The sling bullet burns the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest is heavily wounded. You feel sick. Your cerulean imp hits the orc with a -2 spear. The orc dies! Something barely misses your cerulean imp. The orc priest hits you with the +3 mace "Xeotih". * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the orc priest but does no damage. Your magical contamination has completely faded away. You have reached level 4! You take 1 HP, and have [11/45] HP Magic courses through your body. You feel sick. You are no longer poisoned. The orc priest barely misses you. Your cerulean imp hits the orc priest but does no damage. You take 1 HP, and have [10/45] HP; MP Full (7) Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The goblin completely misses your cerulean imp. The orc priest hits you with the +3 mace "Xeotih". * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Your cerulean imp hits the orc priest but does no damage. You take 4 HP, and have [6/45] HP; You lose 3MP, and have [4/7] MP Casting: Call Canine Familiar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits your cerulean imp but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ##.#.##.##.#.## .. .##.#.###.#.## ..#.. #.##.#.#.#.## ....# .#.##.#.#.## ..#... #.#.##.#.## ###..... ##.#.##.### #..... #. .##.#.###.# #.#.#...# .###...##.########S5g..# .# ##.........rh♣oo#....S. ## ##.##.##..####o# ..... ######.##.##..# #.# #.## .....#.##.....# #.. .. ####.#.#####.## #.#. . .# #.#.......# #.... .# #.######### #.# #. .# #.# #.# o. .###.###### You could see an orc priest (ally target), an adder, 2 orcs, a goblin, a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly inugami (summoned). Vanquished Creatures 3 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins 4 jackals (D:1) 4 ball pythons 2 bats A goblin (D:1) 5 kobolds 6 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) A dart slug (D:1) An orc (D:2) A ribbon worm (D:2) A hobgoblin (D:1) 3 ball pythons 2 kobolds 11 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chesyn the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 190 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 413 | D:1 | Learned a level 2 spell: Call Imp 443 | D:1 | Reached XP level 3. HP: 19/24 MP: 1/6 857 | D:2 | Reached skill level 5 in Summonings 891 | D:2 | Learned a level 3 spell: Call Canine Familiar 993 | D:2 | Identified the +2 sling "Gataf" {flame, rCorr Int+4} 1352 | D:2 | Identified the +3 mace "Xeotih" {venom, rPois} 1366 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1366 | D:2 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 1368 | D:2 | Reached XP level 4. HP: 11/30 MP: 1/7 1370 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring D:2: minmay_inner_zag, layout_loops_cross, minmay_increasing_density Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.4 Dodging | | 2.7 Stealth | | 2.2 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 86 | || 86 Melee: Short sword | 75 | || 75 Unarmed | 11 | || 11 Fire: Sling | 24 | || 24 Cast: Summon Small Mamm | 19 | 1 || 20 Call Imp | 6 | || 6 Call Canine Famil | | 1 || 1 Drink: Resistance | 1 | || 1 Might | 1 | || 1 Attraction | 1 | || 1 Mutation | 1 | || 1 Lignification | 1 | || 1 Magic | | 1 || 1 Stab: Sleeping | 6 | || 6 Armour: Robe | 51 | || 51 None | 4 | 1 || 5 Dodge: Dodged | 59 | 1 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1377 | 1342 | 35 | 4 | 978 | 2 | 688.5 | Dungeon | 1377 | 1342 | 35 | 4 | 978 | 2 | 688.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 794 daAuts D:2: 583 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+